
During March 2025, Aaron Caballero developed a foundational skill system for player abilities in the pacalso-jjc/2425-2nd-cc3-1b-rpg repository. He designed and implemented a dedicated Skill class in Java, applying object-oriented principles to model attributes such as name, description, type, cooldown, and mana cost, along with a method to simulate skill usage. Aaron also refactored the project by removing a placeholder Game class and restoring Game.java with a runnable entry point and a start method, stabilizing the application’s core runtime. These changes established a scalable base for future gameplay features and streamlined local testing and development workflows.

March 2025 achievements: Implemented a Skill System for Player Abilities with a dedicated Skill class (name, description, type, cooldown, manaCost) and a simulateUsage method; removed placeholder Game class as part of cleanup; Recovered base game core by restoring Game.java with a basic runnable entry (main printing 'Hello World!' and a start method printing 'Game is running'), stabilizing the project and enabling local testing. Business impact: provides a scalable foundation for player progression and combat features, reduces risk by restoring core runtime, and accelerates future feature work. Technologies demonstrated: Java OO design, class modeling, refactoring, application lifecycle (main/start).
March 2025 achievements: Implemented a Skill System for Player Abilities with a dedicated Skill class (name, description, type, cooldown, manaCost) and a simulateUsage method; removed placeholder Game class as part of cleanup; Recovered base game core by restoring Game.java with a basic runnable entry (main printing 'Hello World!' and a start method printing 'Game is running'), stabilizing the project and enabling local testing. Business impact: provides a scalable foundation for player progression and combat features, reduces risk by restoring core runtime, and accelerates future feature work. Technologies demonstrated: Java OO design, class modeling, refactoring, application lifecycle (main/start).
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