
Contributed to World-of-Darkness-13 by delivering six gameplay features and five bug fixes over two months, focusing on balance, progression, and server-side reliability. Work included implementing new disciplines, refining combat mechanics, and enhancing AI behavior to reduce friendly fire. Used DM language and object-oriented programming to refactor core systems such as Quietus and the urn lifecycle, improving maintainability and gameplay consistency. Addressed edge-case bugs and improved event handling, including server-authoritative hallucination logic to minimize client desyncs. The approach emphasized robust code structure, balance adjustments, and user-facing improvements, resulting in smoother play and expanded options for both players and administrators.
December 2024: Delivered a cohesive set of gameplay features, stability improvements, and server-side hardening for World-of-Darkness-13. Focused on user-visible capabilities, reliability, and balance, enabling smoother play and more deterministic behavior across clients. Notable outcomes include new defensive options, visual polish, and robust server-authoritative systems that reduce desync and edge-case bugs.
December 2024: Delivered a cohesive set of gameplay features, stability improvements, and server-side hardening for World-of-Darkness-13. Focused on user-visible capabilities, reliability, and balance, enabling smoother play and more deterministic behavior across clients. Notable outcomes include new defensive options, visual polish, and robust server-authoritative systems that reduce desync and edge-case bugs.
November 2024: Delivered significant balance enhancements, new content, and system improvements for WorldOfDarknessXIII/World-of-Darkness-13. Key features include Generation Bonus XP Cost Rebalance, True Brujah bloodline with Temporis discipline, and Discipline Balance adjustments; major refactor of Quietus and urn system; plus a critical bug fix preventing dance actions when incapacitated. These changes improve progression pacing, expand gameplay options, reduce exploit opportunities, and improve maintainability. The work demonstrates strong engineering discipline, feature completion, and cross-cutting impact on player experience.
November 2024: Delivered significant balance enhancements, new content, and system improvements for WorldOfDarknessXIII/World-of-Darkness-13. Key features include Generation Bonus XP Cost Rebalance, True Brujah bloodline with Temporis discipline, and Discipline Balance adjustments; major refactor of Quietus and urn system; plus a critical bug fix preventing dance actions when incapacitated. These changes improve progression pacing, expand gameplay options, reduce exploit opportunities, and improve maintainability. The work demonstrates strong engineering discipline, feature completion, and cross-cutting impact on player experience.

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