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Phoebe-Mai

PROFILE

Phoebe-mai

William Openshaw developed a new Unity scene, Button Practice.unity, for the WilliamOpenshaw/2025_spring_g10a_decoding_dialogue repository, focusing on a tutorial and practice module to streamline user onboarding. He implemented interactive UI elements, including buttons, images, and text fields, using Unity’s UGUI system and C#, enabling users to engage with guided demonstrations. The work emphasized clear scene management and maintainable code, with concise Git commits documenting the feature’s evolution. By establishing a reusable tutorial component, William addressed the need for faster onboarding and reduced support requirements, demonstrating practical skills in game development, UI development, and Unity Engine integration within a short timeframe.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

2Total
Bugs
0
Commits
2
Features
1
Lines of code
15,929
Activity Months1

Work History

March 2025

2 Commits • 1 Features

Mar 1, 2025

March 2025 performance summary for WilliamOpenshaw/2025_spring_g10a_decoding_dialogue. Key delivery: a new Unity scene, Button Practice.unity, supporting a tutorial/practice module with UI buttons, images, and text fields. Achieved interactive UI demonstration to accelerate onboarding. No major bugs reported this month. Business value: faster user onboarding, clearer UI guidance, and a reusable tutorial component. Technologies/skills demonstrated: Unity UI (UGUI), C#, scene management, and Git version control.

Activity

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Quality Metrics

Correctness70.0%
Maintainability70.0%
Architecture70.0%
Performance70.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

UnityUnity Scene

Technical Skills

Game DevelopmentUI DevelopmentUnityUnity Engine

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

WilliamOpenshaw/2025_spring_g10a_decoding_dialogue

Mar 2025 Mar 2025
1 Month active

Languages Used

UnityUnity Scene

Technical Skills

Game DevelopmentUI DevelopmentUnityUnity Engine