
Worked on the FargowiltasSouls repository to deliver two major gameplay features focused on user experience and combat mechanics. Refactored and expanded item and enchantment tooltips using C# and hjson, clarifying mechanics and damage types to reduce player confusion and support needs. Enhanced sword swing visuals and mechanics by improving interpolation curves, refining projectile logic, and aligning behavior with player direction, resulting in more responsive and accurate combat. Incorporated localization improvements and robust commit traceability throughout the development process. Demonstrated skills in animation, game development, and modding, with a focus on clarity, maintainability, and gameplay polish within the Terraria modding ecosystem.
January 2025 — FargowiltasSouls: Delivered targeted UX and combat polish with two major features, plus quality enhancements that improve gameplay clarity and responsiveness. Business value: clearer item/tooltips reduce player confusion and support requests; refined combat interactions enhance satisfaction and retention.
January 2025 — FargowiltasSouls: Delivered targeted UX and combat polish with two major features, plus quality enhancements that improve gameplay clarity and responsiveness. Business value: clearer item/tooltips reduce player confusion and support requests; refined combat interactions enhance satisfaction and retention.

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