
Worked on visual asset stabilization for the Bertie690/pokerogue repository, focusing on refining and consolidating sprite assets to improve color accuracy and alignment with in-game appearances. Addressed rendering inconsistencies by updating JSON-based sprite definitions and applying targeted image editing techniques to key character and form sprites, including Venusaur, Shelly, Flutter mane, and Primal Kyogre. Leveraged skills in asset management, sprite art, and image editing to enhance visual fidelity and reduce the risk of post-release regressions. The work resulted in more consistent and accurate sprite displays, supporting a smoother player experience and maintaining the integrity of critical visual assets.
Month 2025-01 — Focused visual asset stabilization for Bertie690/pokerogue. Delivered consolidated sprite asset polish and color accuracy improvements across key characters and forms, addressing rendering issues and ensuring alignment with in-game appearances. The work enhanced visual fidelity for critical assets and reduced risk of post-release sprite regressions.
Month 2025-01 — Focused visual asset stabilization for Bertie690/pokerogue. Delivered consolidated sprite asset polish and color accuracy improvements across key characters and forms, addressing rendering issues and ensuring alignment with in-game appearances. The work enhanced visual fidelity for critical assets and reduced risk of post-release sprite regressions.

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