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Yangseongeun

PROFILE

Yangseongeun

Over five months, contributed to NbcampUnreal/1st-Team2-Final-Project by building modular gameplay systems, a robust onboarding tutorial, and user-facing UI enhancements. Leveraged Unreal Engine, C++, and Blueprint scripting to implement features such as a compass system, water dynamics, and a data-driven tutorial flow with persistent progress. Refactored core systems for maintainability, optimized memory and input handling, and improved multiplayer readiness. Addressed gameplay friction through targeted bug fixes and performance optimizations, while enhancing player experience with interactive UI, animation, and physics-driven effects. The work emphasized maintainable code, reliable onboarding, and efficient asset management across evolving gameplay requirements.

Overall Statistics

Feature vs Bugs

66%Features

Repository Contributions

101Total
Bugs
15
Commits
101
Features
29
Lines of code
15,017
Activity Months5

Work History

September 2025

1 Commits • 1 Features

Sep 1, 2025

September 2025 performance summary for NbcampUnreal/1st-Team2-Final-Project. Focused on completing the tutorial resurrection phase, introducing drone submission workflows, and refactoring the tutorial game mode to support NPC resurrection and drone interactions. No major bugs reported this month. The changes contributed to a smoother onboarding experience and a more maintainable codebase.

August 2025

13 Commits • 1 Features

Aug 1, 2025

August 2025: For NbcampUnreal/1st-Team2-Final-Project, delivered a comprehensive Tutorial System Overhaul and onboarding improvements, with a focus on reliable highlights, UI progression, item interactions, and related performance fixes. The work modernized the onboarding flow into modular components, refined start conditions, and strengthened input handling to reduce edge-case failures. In parallel, implemented inventory/UI refinements and targeted code optimizations to improve runtime efficiency and maintainability.

July 2025

12 Commits • 2 Features

Jul 1, 2025

July 2025 performance summary for NbcampUnreal/1st-Team2-Final-Project: Focused on delivering a robust onboarding experience through a modular Tutorial Core System and UI-guided guidance. Delivered a data-driven tutorial flow with TutorialManager, phase management, game mode, input handling, and SaveGame persistence, enabling reliable guided onboarding and progress retention. UI enhancements added typing subtitle effects, keyboard hints, highlight panels, and related UI refinements to improve player guidance. While no major bugs were reported, the work emphasized stability, maintainability, and clear business value by accelerating user onboarding and ensuring persistent progress across sessions. Technologies demonstrated include Unreal Engine core systems, Enhanced Input, SaveGame, and data-driven UI integration.

June 2025

26 Commits • 8 Features

Jun 1, 2025

June 2025 performance summary for NbcampUnreal/1st-Team2-Final-Project. Delivered user-facing UI improvements, physics enhancements, ecosystem interactions, and groundwork for multiplayer, with additional pathing via SplineMesh and code safety improvements. Key accomplishments include UI sliding/background UI, rapid current/wave effects with bending physics, seaweed interaction with player, multiplayer readiness improvements, and SplineMesh integration for paths and curves. Addressed reliability and stability with targeted bug fixes across the drone submission workflow, boolean/pointer safety, and asset loading. Technologies demonstrated include Unreal Engine UI/UX, physics system tuning, SplineMesh, multiplayer code patterns, TObjectPtr safety refactor, and robust asset pipeline.

May 2025

49 Commits • 17 Features

May 1, 2025

May 2025 delivered a cohesive set of gameplay systems, UI enhancements, and code improvements for NbcampUnreal/1st-Team2-Final-Project, focused on improving player experience, stability, and maintainability. Key features were implemented across navigation, water dynamics, health/status UI, and mission presentation, while targeted bug fixes reduced gameplay friction and edge-case issues.

Activity

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Quality Metrics

Correctness82.0%
Maintainability82.0%
Architecture78.4%
Performance76.4%
AI Usage20.0%

Skills & Technologies

Programming Languages

BlueprintC++INIJSONUAssetUnreal EngineUnreal Engine AssetUnreal Engine AssetsUnreal Engine BlueprintUnreal Engine Blueprints

Technical Skills

Actor InteractionActor Lifecycle ManagementActor ProgrammingAnimationAnimation (Procedural)Animation BlueprintsAsset IntegrationAsset ManagementAsset OrganizationBlueprintBlueprint ScriptingBlueprintsBug FixingBuild SystemC++

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

NbcampUnreal/1st-Team2-Final-Project

May 2025 Sep 2025
5 Months active

Languages Used

BlueprintC++JSONUnreal EngineUnreal Engine AssetUnreal Engine AssetsUnreal Engine BlueprintUnreal Engine Blueprints

Technical Skills

Actor ProgrammingAsset IntegrationAsset ManagementAsset OrganizationBlueprint ScriptingBlueprints