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PROFILE

Myauntiespassiveaggressive

Adam Kwok contributed to Smash-Keyboard-Studios/Studio2 by delivering a series of UI/UX, audio, and asset management enhancements over three months. He redesigned the HUD, implemented a minimap, and overhauled the main menu, focusing on player navigation and visual clarity. Using Unity and C#, Adam integrated new VFX assets, expanded the audio system with mixer controls, and introduced a randomized hints system to guide player progression. He also addressed stability by fixing credits calculations and refining audio routing across scenes. His work demonstrated depth in Unity Engine development, combining frontend polish with backend integration to improve maintainability and user experience.

Overall Statistics

Feature vs Bugs

86%Features

Repository Contributions

18Total
Bugs
1
Commits
18
Features
6
Lines of code
99,586
Activity Months3

Work History

September 2025

4 Commits • 2 Features

Sep 1, 2025

September 2025 ( Smash-Keyboard-Studios/Studio2 ) focused on delivering a polished main menu experience, robust audio routing, and updated credits workflow. Key outcomes include a refined Main Menu UI with layout adjustments, new Settings UI, a refactored Audio Mixer, a dedicated main menu music playback script, and voice volume control. Updated Credits Scene with new team members and roles, plus corrected audio routing by adjusting the player prefab’s audio output group. The work stabilizes the menu experience, enhances accessibility, and ensures consistent audio behavior across scenes.

April 2025

7 Commits • 3 Features

Apr 1, 2025

Month: 2025-04 — Focused on delivering UI/UX polish, an enhanced audio system, and a guided progression experience for Smash-Keyboard-Studios/Studio2. The month combined asset work, UI/UX refinements, and backend integration to improve visual fidelity, audio immersion, and player guidance, with improvements benefiting onboarding, retention, and in-game feel.

March 2025

7 Commits • 1 Features

Mar 1, 2025

March 2025 monthly summary for Smash-Keyboard-Studios/Studio2: Delivered a comprehensive UI/UX overhaul with HUD redesign, minimap, font integration, and audio asset management, along with a critical stability improvement by fixing credits calculations. These efforts enhanced player experience, asset workflows, and reward accuracy, contributing to overall product stability and maintainability.

Activity

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Quality Metrics

Correctness82.2%
Maintainability82.2%
Architecture76.6%
Performance72.2%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#UnityUnity AssetUnity Prefab

Technical Skills

3D GraphicsAsset IntegrationAsset ManagementAudio EngineeringAudio ManagementBug FixingGame DevelopmentNavigation MeshSettings ImplementationUI DesignUI DevelopmentUnityUnity EngineVFX Design

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

Smash-Keyboard-Studios/Studio2

Mar 2025 Sep 2025
3 Months active

Languages Used

C#UnityUnity AssetUnity Prefab

Technical Skills

3D GraphicsAsset IntegrationAsset ManagementAudio EngineeringAudio ManagementBug Fixing

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