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Ayanna

PROFILE

Ayanna

Ayanna Vasquez enhanced the visual environment for the StudioAspen/Aspen-2025-2026 repository by introducing new materials, assets, and set dressing for Levels 0 and 2. Using 3D modeling and Unity, Ayanna focused on increasing scene fidelity and immersion in early gameplay areas, integrating these assets into the existing environment pipeline to streamline future visual iterations. The work involved careful asset creation and placement, ensuring consistency with the project’s visual standards while enabling faster development cycles. Although the scope was limited to one feature over a month, the depth of integration demonstrated a solid understanding of game development workflows and asset management.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

2Total
Bugs
0
Commits
2
Features
1
Lines of code
66,116
Activity Months1

Work History

March 2026

2 Commits • 1 Features

Mar 1, 2026

March 2026 — Delivered enhancements to visual environment in StudioAspen/Aspen-2025-2026 by introducing new materials, assets, and set dressing for Levels 0 and 2. Result: higher scene fidelity and immersion in early gameplay areas, with assets integrated into the standard environment pipeline to enable faster future iterations.

Activity

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Quality Metrics

Correctness100.0%
Maintainability80.0%
Architecture80.0%
Performance80.0%
AI Usage30.0%

Skills & Technologies

Programming Languages

YAML

Technical Skills

3D modelingUnitygame development

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

StudioAspen/Aspen-2025-2026

Mar 2026 Mar 2026
1 Month active

Languages Used

YAML

Technical Skills

3D modelingUnitygame development