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Aimee200

PROFILE

Aimee200

Sheila Aguilar contributed to the Intro-to-game-class/ProjectFalcon repository by building and integrating 3D assets to enhance both gameplay and visual fidelity. She created a fully textured DP-28 rifle asset and integrated it into the Armory level using Unreal Engine asset workflows, supporting immediate gameplay testing and streamlined asset pipeline validation. In a subsequent phase, Sheila delivered binary environmental assets—grass, trees, and rocks—to the Ruins_Forrest level, improving immersion without altering gameplay code. Her work focused on 3D asset integration, level design, and game development, resulting in traceable, QA-ready assets that enabled faster iteration and maintained a stable development environment.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

3Total
Bugs
0
Commits
3
Features
2
Lines of code
0
Activity Months2

Work History

December 2024

2 Commits • 1 Features

Dec 1, 2024

Month: 2024-12 — Delivered binary environmental assets to the Ruins_Forrest forest level in Intro-to-game-class/ProjectFalcon, enhancing visual fidelity with grass, trees, and rocks. No gameplay code changes were required, reducing risk while improving immersion and visual polish. Assets are ready for use in builds and QA validation, enabling quicker iteration on level design.

November 2024

1 Commits • 1 Features

Nov 1, 2024

Month: 2024-11 focused on delivering core weapon asset integration for ProjectFalcon, enabling armory gameplay readiness and asset fidelity. Delivered the DP-28 rifle asset with a complete texture set and integrated it into the Armory level (Armory.umap). All changes are tracked for traceability and QA readiness, supporting faster validation of asset pipelines and gameplay parity.

Activity

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Quality Metrics

Correctness100.0%
Maintainability100.0%
Architecture100.0%
Performance100.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

Unreal Engine Asset

Technical Skills

3D Asset IntegrationGame DevelopmentLevel Design

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

Intro-to-game-class/ProjectFalcon

Nov 2024 Dec 2024
2 Months active

Languages Used

Unreal Engine Asset

Technical Skills

3D Asset IntegrationGame DevelopmentLevel Design

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