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Hasnobeef

In April 2026, Alain Dormehl developed and released Wick, a native MCP server for the Godot Engine, within the punkpeye/awesome-mcp-servers repository. Using C# and leveraging Godot Engine integration, Alain focused on establishing a foundation for deeper tooling and performance monitoring in the MCP ecosystem. The initial release included a README update featuring a Glama score badge, providing developers with immediate access to performance metrics and improving project visibility. While the work spanned a single feature over one month, it demonstrated a methodical approach to documentation, project management, and technical integration, setting the stage for future enhancements and adoption.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

2Total
Bugs
0
Commits
2
Features
1
Lines of code
3
Activity Months1

Your Network

1213 people

Work History

April 2026

2 Commits • 1 Features

Apr 1, 2026

April 2026 monthly summary for punkpeye/awesome-mcp-servers: Delivered Wick: Native MCP server for Godot Engine (initial release) and updated README with a Glama score badge to improve visibility and provide quick reference to performance metrics. These changes establish a foundation for deeper tooling integration and performance monitoring within the MCP ecosystem, reducing integration friction for developers and accelerating feature adoption.

Activity

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Quality Metrics

Correctness100.0%
Maintainability100.0%
Architecture100.0%
Performance100.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#Markdown

Technical Skills

C# programmingGodot Engine integrationdocumentationgame developmentproject management

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

punkpeye/awesome-mcp-servers

Apr 2026 Apr 2026
1 Month active

Languages Used

C#Markdown

Technical Skills

C# programmingGodot Engine integrationdocumentationgame developmentproject management