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Albin43700

PROFILE

Albin43700

Albin Bertrand developed the initial implementation of three interactive gameplay mechanics—Scouting Orb, Spot Lever, and Spot Light—for the ABallanza/Thief2_Map_Remake repository. Using Unreal Engine and UnrealScript, Albin updated the player controller, item interaction systems, and map assets to support these new features, enabling richer puzzle and stealth gameplay. The work focused on integrating blueprint assets into the existing architecture, ensuring cohesive player experiences and laying a technical foundation for future enhancements. While the implementation was limited to one feature over a one-month period, it established scalable systems aligned with project design goals, setting the stage for further content and refinement.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

1Total
Bugs
0
Commits
1
Features
1
Lines of code
0
Activity Months1

Work History

January 2025

1 Commits • 1 Features

Jan 1, 2025

January 2025 (2025-01) - Delivered initial implementation of three new interactive mechanics for ABallanza/Thief2_Map_Remake: Scouting Orb, Spot Lever, and Spot Light. Updated the player controller, item interactions, and map assets to enable richer gameplay and new puzzle/stealth opportunities. The work establishes a foundation for future polishing and scalability, aligned with design goals and the project roadmap.

Activity

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Quality Metrics

Correctness80.0%
Maintainability80.0%
Architecture80.0%
Performance80.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

UnrealScript

Technical Skills

Game DevelopmentUnreal Engine

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

ABallanza/Thief2_Map_Remake

Jan 2025 Jan 2025
1 Month active

Languages Used

UnrealScript

Technical Skills

Game DevelopmentUnreal Engine

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