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Alescque

PROFILE

Alescque

Worked on the ABallanza/Thief2_Map_Remake repository, delivering three core features over one month focused on asset integration and level design using Unreal Engine Asset and UnrealScript. Developed and integrated a torch lighting system, establishing a maintainable lighting pipeline and improving scene realism. Expanded environmental visuals by adding new textures and materials such as foliage, glass, and stone, along with picture element assets to enhance immersion. Updated level content with additional enemies and binary map changes, supporting clearer content iteration. The work accelerated the asset pipeline and reduced future rework, providing a solid foundation for ongoing game development and lighting improvements.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

8Total
Bugs
0
Commits
8
Features
3
Lines of code
0
Activity Months1

Work History

January 2025

8 Commits • 3 Features

Jan 1, 2025

January 2025 monthly performance summary for ABallanza/Thief2_Map_Remake. Delivered end-to-end torch lighting integration, environmental visuals expansion, and level content updates for LD_MATHEVON_Alexandre. Improved realism and gameplay feel, established a maintainable lighting pipeline, and fixed torch-related lighting issues across scenes. Business value: accelerated asset pipeline, reduced rework in future lighting passes, and clearer content iteration path.

Activity

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Quality Metrics

Correctness67.6%
Maintainability67.6%
Architecture67.6%
Performance65.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

Unreal Engine AssetUnrealScript

Technical Skills

Asset IntegrationGame DevelopmentLevel Design

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

ABallanza/Thief2_Map_Remake

Jan 2025 Jan 2025
1 Month active

Languages Used

Unreal Engine AssetUnrealScript

Technical Skills

Asset IntegrationGame DevelopmentLevel Design