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Stengolem

PROFILE

Stengolem

Alice Ason developed enhanced environmental visuals and an improved main menu for the ltsLumina/FG-GP-Team1 Unity project. She integrated a Seaweed asset by introducing the Alice Sandbox.unity scene, enriching the game’s environment with high-fidelity 3D modeling. Alice also created and implemented a new 3D title asset, updating the main menu with a custom prefab and scene adjustments to strengthen branding and user experience. Her work demonstrated proficiency in C#, Unity Engine, and asset pipeline management, particularly in handling large binary assets and scene refactors. The month’s contributions focused on feature development, with no major bugs reported or fixed.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

2Total
Bugs
0
Commits
2
Features
1
Lines of code
4,771
Activity Months1

Work History

November 2024

2 Commits • 1 Features

Nov 1, 2024

Monthly summary for 2024-11 focusing on delivering high-fidelity environmental visuals and an enhanced main menu for FG-GP-Team1. Key work includes integrating a Seaweed environmental asset and a 3D title visual using the Alice Sandbox.unity scene, plus updates to the main menu with a new prefab and scene adjustments. No major bugs reported in this period.

Activity

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Quality Metrics

Correctness70.0%
Maintainability60.0%
Architecture70.0%
Performance60.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#Unity

Technical Skills

3D Modeling IntegrationAsset IntegrationGame DevelopmentUnity Engine

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

ltsLumina/FG-GP-Team1

Nov 2024 Nov 2024
1 Month active

Languages Used

C#Unity

Technical Skills

3D Modeling IntegrationAsset IntegrationGame DevelopmentUnity Engine

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