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Andreas Raddau

PROFILE

Andreas Raddau

Worked on the godotengine/godot repository to address Android platform compatibility, focusing on improving permission handling for devices running SDK versions below 28. Applied Android development and Java skills to refactor the code path for permission requests, ensuring that dangerous permissions are requested according to their protection level. This targeted fix resolved a critical bug that previously caused instability and permission denial on older Android devices. By centralizing and updating the permission logic, the work enhanced maintainability and reduced user friction, supporting broader device adoption and more stable cross-version behavior without introducing new features during the period under review.

Overall Statistics

Feature vs Bugs

0%Features

Repository Contributions

1Total
Bugs
1
Commits
1
Features
0
Lines of code
6
Activity Months1

Your Network

433 people

Shared Repositories

433

Work History

October 2024

1 Commits

Oct 1, 2024

October 2024: Focused on Android platform backward-compatibility improvements in the godotengine/godot project. Implemented a fix for permissions handling on devices with SDK < 28 by adjusting dangerous permission checks to request permissions based on their protection level, stabilizing behavior on older Android versions and reducing permission-related user friction. The change strengthens cross-version compatibility and supports broader device adoption.

Activity

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Quality Metrics

Correctness100.0%
Maintainability80.0%
Architecture80.0%
Performance80.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

Java

Technical Skills

Android DevelopmentJava

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

godotengine/godot

Oct 2024 Oct 2024
1 Month active

Languages Used

Java

Technical Skills

Android DevelopmentJava