
André Oliveira enhanced item management and purchasing workflows across two open-source game projects. For mehah/otclient, he developed a streamlined Shop UI and item equip flow, introducing new item instantiation and tier-setting logic in C++ and Lua to ensure accurate state transitions before equipping. His work included UI improvements using OTUI, such as updated shop and prey icons and a toggleable store button, all aimed at reducing user friction. In opentibiabr/canary, André addressed backend purchase logic in Lua, fixing the All Blessings flow to prevent over-purchasing and enforce maximum limits, thereby improving reliability and accuracy in blessing acquisition.

October 2025 – Opentibiabr/canary: Fixed Blessings Purchase Logic to prevent over-purchasing and enforce max limits. The purchase flow now only allows buying All Blessings when blessings are not at max, improving accuracy of blessing acquisition and preventing erroneous purchases. This change ties to issue #3722 and is tracked via commit 6f47dfa5dd4f5fed9c0933e076fd1ed6a0efa7fc for traceability.
October 2025 – Opentibiabr/canary: Fixed Blessings Purchase Logic to prevent over-purchasing and enforce max limits. The purchase flow now only allows buying All Blessings when blessings are not at max, improving accuracy of blessing acquisition and preventing erroneous purchases. This change ties to issue #3722 and is tracked via commit 6f47dfa5dd4f5fed9c0933e076fd1ed6a0efa7fc for traceability.
Month: 2025-03 — Focused delivery on Shop UI and Item Equip Flow Improvements for mehah/otclient, with a strong emphasis on business value and user experience. Implemented new item instantiation and tier setting prior to equip, updated shop/prey icons, and introduced a store button UI toggle function. The work included a targeted fix for icon updates and equipping items via the actionbar, driven by commit 245ff3cfd53daf3ea02b3b357f7636ab1cf844b7 (fix: Icon updates and equipping items via the actionbar #1119). Overall, the changes reduce friction in item management and prepare the ground for future item customization and inventory workflows.
Month: 2025-03 — Focused delivery on Shop UI and Item Equip Flow Improvements for mehah/otclient, with a strong emphasis on business value and user experience. Implemented new item instantiation and tier setting prior to equip, updated shop/prey icons, and introduced a store button UI toggle function. The work included a targeted fix for icon updates and equipping items via the actionbar, driven by commit 245ff3cfd53daf3ea02b3b357f7636ab1cf844b7 (fix: Icon updates and equipping items via the actionbar #1119). Overall, the changes reduce friction in item management and prepare the ground for future item customization and inventory workflows.
Overview of all repositories you've contributed to across your timeline