
Anna Jela developed real-time map visualization and telemetry features for the columbiaspace/SUITS-HoloLens-25 repository, focusing on Unity and C# to integrate live data from a FastAPI backend. She engineered an API-driven UI and asset pipeline, enabling accurate pin placement and real-time updates of location, vitals, and EVA time using coordinate transformation and coroutines. Her work included refining asset management, implementing continuous data polling, and resolving movement logic for EV1 and EV2 systems. By improving data serialization and UI responsiveness, Anna enhanced operator experience and decision-making, demonstrating depth in Unity development, API integration, and real-time data handling within a complex environment.

May 2025 performance summary for columbiaspace/SUITS-HoloLens-25. Delivered key features including real-time pin updates, robust real-time telemetry for vitals and EVA time, and EV2 visuals, along with a critical fix to EV1 movement logic. Overall impact: improved telemetry accuracy, reduced UX latency, and enhanced asset visuals, enabling faster decision-making and a more immersive operator experience. Technologies demonstrated include Unity coroutines, continuous data polling, transform handling, and asset/logging pipelines.
May 2025 performance summary for columbiaspace/SUITS-HoloLens-25. Delivered key features including real-time pin updates, robust real-time telemetry for vitals and EVA time, and EV2 visuals, along with a critical fix to EV1 movement logic. Overall impact: improved telemetry accuracy, reduced UX latency, and enhanced asset visuals, enabling faster decision-making and a more immersive operator experience. Technologies demonstrated include Unity coroutines, continuous data polling, transform handling, and asset/logging pipelines.
April 2025: Delivered API-driven map visualization in Unity for SUITS-HoloLens-25 with API-backed data integration from a local FastAPI server. Implemented a cohesive UI layer and data fetch pipeline, enabling real-time visualization of locations and assets, and improved pin placement accuracy using TSS-based coordinates.
April 2025: Delivered API-driven map visualization in Unity for SUITS-HoloLens-25 with API-backed data integration from a local FastAPI server. Implemented a cohesive UI layer and data fetch pipeline, enabling real-time visualization of locations and assets, and improved pin placement accuracy using TSS-based coordinates.
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