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antek ciesielski

PROFILE

Antek Ciesielski

Antek Ciesielski focused on stabilizing core gameplay systems for the CTRL-Games-dev/Under-Control repository, addressing reliability issues in the inventory mechanics and player data access. Working in Unity with C#, Antek corrected a variable reference in the FitsWithinBounds method to resolve placement inconsistencies and updated the PlayerController’s public property getter to ensure robust access to player entities. These targeted bug fixes aligned the inventory system with existing game data flows, preventing edge-case failures and improving overall system stability. The work demonstrated a methodical approach to debugging and maintaining gameplay infrastructure, emphasizing depth in problem analysis and integration with established codebases.

Overall Statistics

Feature vs Bugs

0%Features

Repository Contributions

1Total
Bugs
1
Commits
1
Features
0
Lines of code
6
Activity Months1

Your Network

5 people

Work History

January 2025

1 Commits

Jan 1, 2025

January 2025 monthly summary for CTRL-Games-dev/Under-Control focusing on stabilizing inventory mechanics and player access pathways to improve gameplay reliability and user experience. Central work centered on correcting logic in the inventory system and ensuring robust access to player data across core gameplay flows.

Activity

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Quality Metrics

Correctness80.0%
Maintainability80.0%
Architecture60.0%
Performance100.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#

Technical Skills

Game DevelopmentUnity

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

CTRL-Games-dev/Under-Control

Jan 2025 Jan 2025
1 Month active

Languages Used

C#

Technical Skills

Game DevelopmentUnity

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