EXCEEDS logo
Exceeds
ariandres11

PROFILE

Ariandres11

Worked on the so1unp/2025-lab-05 repository to deliver a cohesive multiplayer game experience with a focus on terminal-based UI and robust client-server communication. Over the course of a month, implemented a comprehensive UI overhaul using C and the ncurses library, introducing features such as a main menu, in-game interface, colorized map rendering, and additional screens for map selection and game over states. Integrated networking capabilities by enabling client discovery and real-time server connections through message queues. Enhanced maintainability by refactoring the project structure and documenting inter-module communication, clarifying directory service protocols and improving overall system organization and clarity.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

10Total
Bugs
0
Commits
10
Features
4
Lines of code
1,905
Activity Months1

Work History

June 2025

10 Commits • 4 Features

Jun 1, 2025

June 2025 monthly summary for so1unp/2025-lab-05 focused on delivering a cohesive UI/UX and reliable multiplayer capabilities, with significant refactoring to improve maintainability. Key achievements reflect delivered features and architectural improvements across the month.

Activity

Loading activity data...

Quality Metrics

Correctness91.0%
Maintainability88.0%
Architecture83.0%
Performance90.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

CShellText

Technical Skills

C ProgrammingClient-Server ArchitectureClient-Server CommunicationDocumentationGame DevelopmentInter-Process CommunicationInter-Process Communication (IPC)MakefileMenu SystemsMessage QueuesNcursesNcurses LibraryShared MemorySystem DesignSystem Programming

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

so1unp/2025-lab-05

Jun 2025 Jun 2025
1 Month active

Languages Used

CShellText

Technical Skills

C ProgrammingClient-Server ArchitectureClient-Server CommunicationDocumentationGame DevelopmentInter-Process Communication