
Ariel Sebastian Andres developed and integrated a role selection feature into the main game flow for the so1unp/2025-lab-05 repository, allowing players to choose between EXPLORADOR and GUARDIAN roles at game start. Working in C and utilizing ncurses for the menu system, Ariel refactored the color initialization and menu logic to use symbolic constants, improving code readability and maintainability. The work focused on enhancing the user interface and streamlining the game’s structure, laying a foundation for future extensibility. No major bugs were addressed during this period, as the primary emphasis was on feature delivery and code quality improvements.

June 2025: Delivered feature integration and UI refactor for so1unp/2025-lab-05. Integrated Game Start: Role Selection (EXPLORADOR vs GUARDIAN) into the main game flow and refactored color initialization and menu system to use symbolic constants for readability and maintainability. No major bugs fixed this month; focus was on feature delivery and code quality improvements. This work enhances player experience, consistency, and future extensibility. Core commit: 4b29e009fedc61a907e920bcba7f2b17050eb505 (Limpieza en main.c y mejora de flujo de juego).
June 2025: Delivered feature integration and UI refactor for so1unp/2025-lab-05. Integrated Game Start: Role Selection (EXPLORADOR vs GUARDIAN) into the main game flow and refactored color initialization and menu system to use symbolic constants for readability and maintainability. No major bugs fixed this month; focus was on feature delivery and code quality improvements. This work enhances player experience, consistency, and future extensibility. Core commit: 4b29e009fedc61a907e920bcba7f2b17050eb505 (Limpieza en main.c y mejora de flujo de juego).
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