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During December 2024, Maxime Delmas developed a Maya PyMEL 3D Modeling Toolkit within the danielkenobi3d/rubikaY3 repository, focusing on automating 3D scene generation and Forward Kinematics rigging. He engineered a suite of Python scripts leveraging PyMEL and Maya’s scripting API to enable procedural cube creation, alignment to locator objects, and randomized pattern generation. The toolkit automated FK rig construction from locator data, ensuring consistent grouping and constraint hierarchies, which reduced manual rigging steps. Maxime’s work demonstrated depth in 3D modeling and rigging automation, integrating scripting best practices and a clear Git workflow to deliver reusable, production-ready tools.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

4Total
Bugs
0
Commits
4
Features
1
Lines of code
125
Activity Months1

Work History

December 2024

4 Commits • 1 Features

Dec 1, 2024

Month: 2024-12. Focused on delivering an automatable Maya scripting toolkit to accelerate 3D scene generation and FK rigging for the RubikaY3 project. All work centered on building a reusable PyMEL-based toolkit within danielkenobi3d/rubikaY3, enabling scripted cube creation, alignment to locators, procedural pattern generation, and locator-driven FK rigs with proper grouping and constraints.

Activity

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Quality Metrics

Correctness75.0%
Maintainability75.0%
Architecture65.0%
Performance75.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

Python

Technical Skills

3D Modeling3D RiggingMaya APIMaya ScriptingPyMELScripting

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

danielkenobi3d/rubikaY3

Dec 2024 Dec 2024
1 Month active

Languages Used

Python

Technical Skills

3D Modeling3D RiggingMaya APIMaya ScriptingPyMELScripting