
Austin May developed and delivered a cross-repository metabolic balancing system for cybernetic hearts and volatile organs in both Goob-Station and OmuStation. He focused on backend development and system design, leveraging YAML and configuration management to adjust metabolism rates, slow medicine absorption, and enhance the effects of poisons and narcotics. By updating configuration files and aligning in-game descriptions, Austin ensured consistent player experiences and improved strategic health management. His work demonstrated careful data-driven tuning and collaboration across projects, resulting in more realistic and balanced gameplay. The depth of his changes addressed both technical accuracy and clarity in player-facing documentation.

January 2026: Implemented cross-repo metabolic balancing for cybernetic heart and volatile organs across Goob-Station and OmuStation, delivering improved balance, realism, and strategic health management. Fixed core metabolism rate logic and aligned descriptions, ensuring consistent behavior and player expectations across both projects.
January 2026: Implemented cross-repo metabolic balancing for cybernetic heart and volatile organs across Goob-Station and OmuStation, delivering improved balance, realism, and strategic health management. Fixed core metabolism rate logic and aligned descriptions, ensuring consistent behavior and player expectations across both projects.
Overview of all repositories you've contributed to across your timeline