
During a two-month period, Tomas contributed to Goob-Station and ProjectOmu by developing new art assets and interactive entities focused on enhancing player customization and engagement. He introduced vulpkanin-specific clothing, modsuit, and hardsuit sprites, updating textures and metadata using JSON and YAML to ensure asset consistency and future scalability. Tomas also designed Evil TwoFish and TwoFish plushie entities with integrated sound effects, updating in-game metadata for analytics readiness. His work demonstrated strong skills in art asset management, entity design, and sound integration, with a focus on maintainable, data-driven solutions that improved inclusivity and content expansion across both repositories.

February 2026 — Goob-Station: Delivered New Plushie Entities, Sounds, and Metadata. Implemented Evil TwoFish and TwoFish plushie entities with interaction sounds to boost engagement, and updated in-game metadata to include plushie states and attributes for consistency and future analytics. Commit highlighted: 98d5173bf5cdd4111bd07c5b2cc586fe37634909 (Admin Slop Plushie #6004).
February 2026 — Goob-Station: Delivered New Plushie Entities, Sounds, and Metadata. Implemented Evil TwoFish and TwoFish plushie entities with interaction sounds to boost engagement, and updated in-game metadata to include plushie states and attributes for consistency and future analytics. Commit highlighted: 98d5173bf5cdd4111bd07c5b2cc586fe37634909 (Admin Slop Plushie #6004).
January 2026: Delivered vulpkanin-focused asset updates across two repositories, boosting player customization and visual inclusivity while maintaining asset hygiene and cross-repo consistency.
January 2026: Delivered vulpkanin-focused asset updates across two repositories, boosting player customization and visual inclusivity while maintaining asset hygiene and cross-repo consistency.
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