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Bellanger Alexandre

PROFILE

Bellanger Alexandre

Alexandre Bellanger developed a reusable Recipe Book UI prototype for the Logan-dlp/PFE-E-ARTSUP repository, focusing on rapid content iteration and demonstration within Unity. He designed a scalable prefab architecture using Unity Engine and C#, creating the Canva_BookProtoPage container and three distinct recipe prefabs, each integrating UI elements and sprites. This approach enabled efficient onboarding of new content and streamlined prototyping for future features. Alexandre’s work demonstrated proficiency in game development, prefab creation, and UI development, leveraging Git for version control. The solution addressed the need for modular, easily updatable UI components, though the scope was limited to feature delivery without bug fixes.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

1Total
Bugs
0
Commits
1
Features
1
Lines of code
1,355
Activity Months1

Work History

March 2025

1 Commits • 1 Features

Mar 1, 2025

Summary for 2025-03: Delivered a reusable Unity Recipe Book UI prototype to support quick content iteration and demonstrations. Key feature: Recipe Book Prototype Prefab (Canva_BookProtoPage container with three recipe prefabs: Recipe1, Recipe2, Recipe3), including UI elements and sprites. The work is tracked under commit 031768035b3a1199afc84e1255aecf8c831f037b. No major bugs fixed this month. Impact: provides a scalable, prefab-based UI solution that accelerates prototyping and future content onboarding. Technologies/skills demonstrated: Unity prefab architecture, UI design, sprite integration, and Git version control.

Activity

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Quality Metrics

Correctness80.0%
Maintainability80.0%
Architecture80.0%
Performance80.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#Unity

Technical Skills

Game DevelopmentPrefab CreationUI DevelopmentUnity Engine

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

Logan-dlp/PFE-E-ARTSUP

Mar 2025 Mar 2025
1 Month active

Languages Used

C#Unity

Technical Skills

Game DevelopmentPrefab CreationUI DevelopmentUnity Engine

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