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PROFILE

Burgerkinghotline

Contributed to the hoi4-modding-den/Dens-HRE repository by delivering two major feature expansions over two months, focusing on data-driven game modding and localization. Developed and fully integrated Bohemia as a new playable country, handling graphics culture, color schemes, state ownership, and comprehensive localization across supported languages. Expanded the mod’s narrative depth with a Syrian Civil War scenario, adding new visual assets, resource definitions, map state changes, and scripted national focus trees. Leveraged Python scripting, Lua, and YAML for configuration, asset management, and scripting workflows. The work emphasized maintainable design patterns and scalable integration, enhancing both player experience and future extensibility.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

6Total
Bugs
0
Commits
6
Features
2
Lines of code
9,029
Activity Months2

Work History

January 2026

4 Commits • 1 Features

Jan 1, 2026

Month: 2026-01 | Focus: Syrian Civil War Scenario Expansion for hoi4-modding-den/Dens-HRE. Delivered a comprehensive scenario expansion that enhances visual fidelity, data-driven balance, and narrative depth for the HRE mod's Syria arc. The work sets up long-tail engagement by combining assets, balance data, and scripted events.

June 2025

2 Commits • 1 Features

Jun 1, 2025

June 2025 monthly summary for hoi4-modding-den/Dens-HRE. Focus this month was feature delivery and data integration, with no major bug fixes closed. The highlight is the addition of Bohemia (XBH) as a new playable country with full integration into the game: graphics culture, color scheme, initial state ownership, updated country tag mappings, and comprehensive localizations, including a capital update to ensure Bohemia is fully playable and localized out of the box. Overall impact: expands the playable nation roster, enhances player experience with richer flavor and localization coverage, and establishes data-driven foundations for future nation additions. Technologies/skills demonstrated: data-driven mod design, localization workflow, asset and state mapping, and version-controlled collaboration for nation integrations.

Activity

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Quality Metrics

Correctness83.4%
Maintainability76.6%
Architecture76.6%
Performance80.0%
AI Usage30.0%

Skills & Technologies

Programming Languages

LuaPythonTextYAMLplaintexttxt

Technical Skills

ConfigurationGame ModdingLocalizationPython scriptingdesign patternsgame designgame developmentgame moddingimage processingmoddingresource managementscriptingtext editing

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

hoi4-modding-den/Dens-HRE

Jun 2025 Jan 2026
2 Months active

Languages Used

TextLuaPythonYAMLplaintexttxt

Technical Skills

ConfigurationGame ModdingLocalizationPython scriptingdesign patternsgame design