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Thomas Johnson (UG)

PROFILE

Thomas Johnson (ug)

Kieran Knowles developed a robust multiplayer networking foundation for the kieranknowles1/csc8508-team-project repository, focusing on modular architecture and maintainability. Over three months, he delivered features such as ENet-based transport, a dedicated network testing module, and a user identity system, while refactoring core systems for stability and scalability. His work included implementing channel-based packet handling, thread-safe concurrency, and lobby management, using C++ and CMake to ensure reliable build processes and cross-platform support. By integrating modern memory management and serialization techniques, Kieran improved code readability, testability, and multiplayer synchronization, addressing both backend and gameplay requirements with depth and technical rigor.

Overall Statistics

Feature vs Bugs

72%Features

Repository Contributions

152Total
Bugs
19
Commits
152
Features
49
Lines of code
7,180
Activity Months3

Work History

March 2025

80 Commits • 25 Features

Mar 1, 2025

March 2025 achieved significant progress in multiplayer readiness and code stability. Delivered user identity and information handling, improved lobby and host management, refactored startup paths, and strengthened networking with delta/position packets and buffering, while cleaning up code and packaging for maintainability and release readiness.

February 2025

70 Commits • 23 Features

Feb 1, 2025

February 2025 monthly summary for kieranknowles1/csc8508-team-project. Delivered a robust networked foundation enabling multiplayer gameplay and reliable messaging. Implemented ENet-based transport, channel-based sending, and a modular packet system, while refactoring core network code for stability and future scalability. Also improved build/test tooling and memory safety through modern C++ patterns and threading practices.

January 2025

2 Commits • 1 Features

Jan 1, 2025

Month: 2025-01 — Delivered a more robust, modular network capability and strengthened the build system to support multiple build types. Key improvements include a dedicated Network Testing Module with its own test executable and updates to CMake to include the new module and link against it, enabling network code and tests to be built separately. These changes reduce integration risk, improve developer productivity, and enable faster verification of network features in CI. Overall, the month focused on improving build reliability, modular architecture, and testability with a clear business value in maintainability and faster feedback.

Activity

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Quality Metrics

Correctness84.0%
Maintainability85.2%
Architecture80.6%
Performance76.8%
AI Usage20.0%

Skills & Technologies

Programming Languages

CC++CMakeHeaderMesh

Technical Skills

3D GraphicsBackend DevelopmentBug FixingBuild ConfigurationBuild SystemBuild System ConfigurationBuild SystemsC++C++ DevelopmentCMakeCallback FunctionsClass DesignClient-Server ArchitectureCode CleanupCode Commenting

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

kieranknowles1/csc8508-team-project

Jan 2025 Mar 2025
3 Months active

Languages Used

C++CMakeCMeshHeader

Technical Skills

Build ConfigurationBuild System ConfigurationC++CMakeSoftware ArchitectureTesting

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