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Calebc47

PROFILE

Calebc47

Caleb Schin Yee developed and integrated a suite of test-level assets for the Humber-Game-Production/GAME259_2025_Winter_A repository, focusing on improving level design workflows and testing infrastructure. Using Unreal Engine and leveraging .uasset files, Caleb created targets and jumpable platforms to support iterative level testing and player navigation validation. He enabled the ElectronicNodes plugin within project settings to enhance the testing of player interactions and streamline the QA process. While the work was limited to a single feature over one month, it demonstrated a methodical approach to strengthening the foundation for future game development and level design improvements within the project.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

1Total
Bugs
0
Commits
1
Features
1
Lines of code
59
Activity Months1

Work History

February 2025

1 Commits • 1 Features

Feb 1, 2025

February 2025 (2025-02) monthly summary for Humber-Game-Production/GAME259_2025_Winter_A. Focused on strengthening testing infrastructure and validating level design workflows.

Activity

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Quality Metrics

Correctness80.0%
Maintainability80.0%
Architecture80.0%
Performance80.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

Unreal Engine Asset

Technical Skills

Game DevelopmentLevel Design

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

Humber-Game-Production/GAME259_2025_Winter_A

Feb 2025 Feb 2025
1 Month active

Languages Used

Unreal Engine Asset

Technical Skills

Game DevelopmentLevel Design

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