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Carrera075

PROFILE

Carrera075

Worked on the hoi4-modding-den/Dens-Warlord-Simulator and Dens-HRE repositories, delivering new playable nations, national focus trees, and expanded gameplay systems for Hearts of Iron IV mods. Used Paradox Script, plaintext, and yml to implement features such as balance of power mechanics, event scripting, and localization. Developed scalable frameworks for ideologies, character management, and decision scripting, integrating map assets and graphical content to enhance historical simulation and player customization. Maintained clear version control and commit traceability, focusing on configuration management and modular content design. Prioritized robust feature infrastructure, enabling future expansions and supporting multi-nation modding workflows without introducing major bugs.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

21Total
Bugs
0
Commits
21
Features
8
Lines of code
105,061
Activity Months7

Work History

February 2026

2 Commits • 1 Features

Feb 1, 2026

February 2026 summary for hoi4-modding-den/Dens-HRE: Implemented foundational Egypt Focus Tree System and ZEG national focus paths, establishing a scalable framework for ideologies, events, power balance mechanics, and character definitions. Delivered assets and localization for Egypt and ZEG and prepared multi-nation support for future expansions. Two early commits laid the groundwork (ZEG starting setup; democratic and neutral paths). No major bugs fixed this month; focus remained on delivering robust feature infrastructure to unlock subsequent content.

January 2026

5 Commits • 1 Features

Jan 1, 2026

January 2026 monthly summary for hoi4-modding-den/Dens-HRE: Delivered major Egypt region expansion and comprehensive ZEG mod overhaul, significantly expanding playable options and content for the interwar/post-Ottoman era. Consolidated work across five commits, focusing on map changes, flag assets groundwork, and extensive ZEG enhancements (new ideas, divisions, localization, character traits, national focus trees, events, and political advisors). Fixed a quick XWB bug to stabilize progress while continuing Egypt-related work in the same branch.

July 2025

4 Commits • 1 Features

Jul 1, 2025

July 2025: Delivered a targeted expansion for the Dens-HRE project centered on the XWB initiative. Added a new playable country XHZ, expanded the Württemberg national focus tree and introduced new foreign policy options and a fascist path. Implemented scaffold content and a new state Ostschwaben, broadening gameplay options within the XWB faction and setting the stage for future events, decisions, and ideas. This work strengthens player choice, deepens political scripting, and improves long-term mod viability.

June 2025

2 Commits • 1 Features

Jun 1, 2025

June 2025 focused on delivering a new playable nation and establishing a scalable content foundation in the hoi4-modding-den/Dens-HRE project. The primary milestone was the Württemberg (XWB) expansion, including base country data (name, political setup, leaders, initial techs), map and graphical asset integration, and a dedicated lore/config subset for the XWB tag (ideas, cosmetics, national focuses, and updated country/state configurations). No major bugs were recorded for this period; all changes align with the roadmap and position the project for future content additions.

February 2025

5 Commits • 1 Features

Feb 1, 2025

February 2025 — Dens-Warlord-Simulator: XSI Nation core release and expansion (Shanghai) delivered a new playable nation with a comprehensive focus tree, events, diplomacy, and economics, plus new characters, economic ideas, and scenario options. Completed the main event tree with a focused release polish and finalization pass, and removed leftover debug decisions to ensure a clean player experience. The update strengthens replayability and strategic depth while expanding modding ecosystem compatibility.

January 2025

1 Commits • 1 Features

Jan 1, 2025

January 2025 monthly summary for the Dens-Warlord-Simulator mod. Delivered XSI Cosmetic Tags and Democratic Balance System for Shanghai (XSI), including a new national focus tree centered on elections and political influence. Implemented via a targeted commit (befe375d6d2ccdb5e691016219bb43e063aacc3d). Integrated with existing mod framework to preserve compatibility and stability.

December 2024

2 Commits • 2 Features

Dec 1, 2024

December 2024 monthly summary for hoi4-modding-den/Dens-Warlord-Simulator. Delivered two high-impact features that deepen gameplay depth and starting options: expanded cosmetic customization with targeted balance adjustments, and Shanghai (XSI) as a fully playable nation with a complete focus tree and data. Implemented manpower and victory point rebalances for select states, as well as a minor correction to a character portrait path to improve asset consistency. These changes enhance player customization, balance, and early-game strategy, driving longer play sessions and increased engagement.

Activity

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Quality Metrics

Correctness83.4%
Maintainability81.0%
Architecture82.8%
Performance75.8%
AI Usage40.0%

Skills & Technologies

Programming Languages

Paradox ScriptTextplaintexttxtyml

Technical Skills

Balance of Power MechanicsCharacter ManagementConfigurationConfiguration ManagementDecision ScriptingEvent ScriptingGame DevelopmentGame ModdingHOI4 ModdingLocalizationLore DevelopmentModdingNational Focus Tree DesignParadox Game DevelopmentScripting

Repositories Contributed To

2 repos

Overview of all repositories you've contributed to across your timeline

hoi4-modding-den/Dens-HRE

Jun 2025 Feb 2026
4 Months active

Languages Used

Paradox Scripttxtymlplaintext

Technical Skills

ConfigurationConfiguration ManagementGame DevelopmentGame ModdingLore DevelopmentModding

hoi4-modding-den/Dens-Warlord-Simulator

Dec 2024 Feb 2025
3 Months active

Languages Used

Texttxt

Technical Skills

ConfigurationEvent ScriptingGame ModdingHOI4 ModdingLocalizationNational Focus Tree Design