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Charcoalkat

PROFILE

Charcoalkat

Contributed to the hoi4-modding-den/Dens-HRE repository by designing and expanding complex game systems, including national focus trees, political ideologies, and economic mechanics. Leveraged Lua, Paradox Script, and YAML to implement features such as the Zaragoza nation expansion, industrial policy systems, and enhanced political trees, while also addressing stability through targeted bug fixes. Applied configuration management and data structuring to streamline content, reduce duplication, and improve maintainability. Integrated new characters, graphical assets, and localization, supporting both narrative depth and strategic gameplay. Demonstrated disciplined version control and iterative refactoring, enabling future extensibility and a more engaging player experience.

Overall Statistics

Feature vs Bugs

86%Features

Repository Contributions

26Total
Bugs
2
Commits
26
Features
12
Lines of code
587,021
Activity Months3

Work History

January 2026

20 Commits • 8 Features

Jan 1, 2026

For 2026-01 in hoi4-modding-den/Dens-HRE, delivered substantial ZAR enhancements, improved data-driven content, and stabilized mod mechanics. Key outcomes include expanded ZAR core content, naming and division naming support, state tracking completion, and category declarations; fixed state-setup ordering bug and performed day-end cleanup; added Armenia generals and Trabzon leader content; ongoing improvements through core updates, opinion modifiers, and focus continuation.

September 2025

2 Commits • 2 Features

Sep 1, 2025

Month: 2025-09 — Monthly work summary for hoi4-modding-den/Dens-HRE focusing on delivering features, fixing critical bugs, and improving maintainability to boost gameplay depth and future extensibility. Key deliveries include expanded anarchist and syndicalist political trees with new decisions and focuses, and a broad content cleanup refactor to streamline decisions, ideas, and national focuses. Significant bug fixes addressed errors in the anarchist and Military trees, enhancing stability. The work demonstrates strong refactoring, data-driven content design, and disciplined version-control practices, driving business value by reducing duplication, enabling easier future expansions, and improving player experience.

August 2025

4 Commits • 2 Features

Aug 1, 2025

In August 2025, two major feature tracks were completed for the hoi4-modding-den/Dens-HRE mod, delivering substantial depth to player choice and strategic gameplay, along with clear traces of engineering discipline and release readiness. The work enhances both narrative scope and economic governance simulations, aligning with business value goals for player engagement and mod longevity.

Activity

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Quality Metrics

Correctness86.2%
Maintainability83.4%
Architecture85.4%
Performance82.4%
AI Usage35.4%

Skills & Technologies

Programming Languages

LuaN/AParadox ScriptTGAYAMLplaintexttxtyml

Technical Skills

Character DesignConfiguration ManagementContent CreationEvent ScriptingGame DevelopmentGame ModdingIdeology System DesignLocalizationModdingNational Focus DesignPolitical Systems DesignScriptingUI designYAMLcharacter design

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

hoi4-modding-den/Dens-HRE

Aug 2025 Jan 2026
3 Months active

Languages Used

N/AParadox ScripttxtLuaTGAYAMLplaintextyml

Technical Skills

Character DesignContent CreationEvent ScriptingGame DevelopmentGame ModdingIdeology System Design