
Worked on enhancing real-time text-to-speech streaming in the Blaizzy/mlx-audio repository by implementing chunked audio generation with overlap-add decoding. This approach addressed boundary artifacts between audio chunks and introduced a 16-frame cross-chunk context, improving audio quality during streaming. Developed new parameters for streaming control, allowing fine-tuning of responsiveness and latency for long-form inputs. Leveraged Python and applied expertise in audio processing, machine learning, and streaming technology to achieve substantial reductions in time-to-first-audio across various input lengths. The work focused on enabling practical real-time use cases and optimizing the performance of 4-bit quantized models for streaming scenarios.
March 2026 (2026-03) monthly highlights for Blaizzy/mlx-audio focused on enhancing Voxtral TTS streaming capabilities and audio quality. Delivered streaming-enabled chunked audio generation with overlap-add decoding and adjustable streaming controls, enabling real-time use cases and improved latency for long inputs.
March 2026 (2026-03) monthly highlights for Blaizzy/mlx-audio focused on enhancing Voxtral TTS streaming capabilities and audio quality. Delivered streaming-enabled chunked audio generation with overlap-add decoding and adjustable streaming controls, enabling real-time use cases and improved latency for long inputs.

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