
During two months on KimGiWoon/Project_KC, the developer built core gameplay systems including a daily quest engine, a character gacha system with weighted rarity and pity mechanics, and a modular relic system supporting inventory and effects. Using C#, Unity, and ScriptableObjects, they refactored architecture for scalability and integrated Google Sign-In for authentication. Their work emphasized event-driven programming and robust UI/UX, connecting quest, gacha, and growth systems for seamless player progression. They addressed stability by fixing collision and stat calculation bugs, and enhanced monetization readiness. The depth of their contributions established a maintainable codebase and a strong foundation for future content expansion.

2025-09 Monthly Summary — Focused on building a scalable growth engine and delivering core relic and growth systems, coupled with UI polish and stability improvements. Key outcomes include a solid relic system foundation (ScriptableObjects, base stats, singleton), relic UI/inventory, relic effects, and event-driven enhancements, as well as the permanent growth mechanics that enable long-term progression. This month also integrated quest, 가챠 UI, and daily quest updates, and delivered lobby UI refinements and daily content tweaks. A dedicated effort was also placed on stabilizing core systems through targeted bug fixes to collision handling, stat application, and permanent growth calculations. These achievements provide a robust base for future content, better player progression clarity, and stronger monetization support.
2025-09 Monthly Summary — Focused on building a scalable growth engine and delivering core relic and growth systems, coupled with UI polish and stability improvements. Key outcomes include a solid relic system foundation (ScriptableObjects, base stats, singleton), relic UI/inventory, relic effects, and event-driven enhancements, as well as the permanent growth mechanics that enable long-term progression. This month also integrated quest, 가챠 UI, and daily quest updates, and delivered lobby UI refinements and daily content tweaks. A dedicated effort was also placed on stabilizing core systems through targeted bug fixes to collision handling, stat application, and permanent growth calculations. These achievements provide a robust base for future content, better player progression clarity, and stronger monetization support.
August 2025 — KimGiWoon/Project_KC: Delivered core gameplay systems, architecture improvements, and authentication integration. Focused on business value through player engagement features, monetization-ready systems, and a scalable codebase for future iteration.
August 2025 — KimGiWoon/Project_KC: Delivered core gameplay systems, architecture improvements, and authentication integration. Focused on business value through player engagement features, monetization-ready systems, and a scalable codebase for future iteration.
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