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Corrupt142

PROFILE

Corrupt142

Dominik contributed to the Monolith-Station/Monolith repository by designing and integrating new ship configurations, including the Kunai, Caracara, and Tanuki, to expand exploration and salvage gameplay. He applied YAML configuration and entity-component system principles to deliver modular ship architectures with interconnected airlocks, gas systems, and power management. His work included both feature development and a targeted hotfix that improved shuttle stability by updating entity configurations and tile mappings, reducing runtime issues. Dominik’s disciplined version control and clear ticket-to-commit alignment ensured traceable, stable integration, laying a robust foundation for future content while maintaining gameplay balance and system performance throughout the project.

Overall Statistics

Feature vs Bugs

67%Features

Repository Contributions

5Total
Bugs
1
Commits
5
Features
2
Lines of code
21,268
Activity Months2

Work History

February 2026

3 Commits • 1 Features

Feb 1, 2026

February 2026 – Monolith project (Monolith-Station/Monolith): Delivered major gameplay expansion and stabilization work. Key deliveries: New ship configurations including a base config and Tanuki ship expanding gameplay mechanics and universe with interconnected airlocks, gas systems, and power management (commits 20bc1213bb0d05c86b570e791deea51ccc1c8ba2; 360591bc894255e4afd68fe7a49d010c96282399). Major hotfix: Tanuki and Odenta shuttles stability and integration, updating entity configurations and tile mappings to improve stability and performance (commit 85fa53b4c7acd147e0c0a11575d93cb329ae2820). Business impact: extended play possibilities, reduced instability, and a solid foundation for future content. Core technologies demonstrated: ship configuration system, entity-component mapping, tile-based state management, and rapid hotfix deployment.

January 2026

2 Commits • 1 Features

Jan 1, 2026

January 2026 monthly summary for Monolith-Station/Monolith. Focused feature delivery on expanding exploration and salvage capabilities with two new ships, Kunai and Caracara. No majorbugs fixed this month; primary value derived from new ship capabilities, integration, and traceable commits. This work strengthens mission variety, player engagement, and monetization potential while establishing solid foundations for future features.

Activity

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Quality Metrics

Correctness96.0%
Maintainability80.0%
Architecture96.0%
Performance80.0%
AI Usage28.0%

Skills & Technologies

Programming Languages

YAML

Technical Skills

YAML configurationconfiguration managemententity managemententity-component systemgame developmentship designsystem design

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

Monolith-Station/Monolith

Jan 2026 Feb 2026
2 Months active

Languages Used

YAML

Technical Skills

YAML configurationconfiguration managemententity-component systemgame developmentship designentity management

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