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koki suzuki

PROFILE

Koki Suzuki

Worked on the tier4/scenario_simulator_v2 repository to enhance lane matching logic by implementing an absolute-distance-based approach for nearest lane selection. Addressed a bug where the previous method incorrectly identified the closest lane, leading to unreliable lane-level decisions for downstream planners. Utilized C++ and applied algorithm implementation skills to refactor the selection process, ensuring the system consistently chooses the truly nearest lane by sorting candidates based on absolute distance. Validated the fix through scenario simulations, confirming no regressions in related modules. This improvement increased the reliability and determinism of lane selection, streamlining debugging and supporting more robust software development practices.

Overall Statistics

Feature vs Bugs

0%Features

Repository Contributions

1Total
Bugs
1
Commits
1
Features
0
Lines of code
8
Activity Months1

Work History

April 2025

1 Commits

Apr 1, 2025

April 2025: Implemented absolute-distance-based nearest-lane logic in Lane Matching for tier4/scenario_simulator_v2, fixing incorrect nearest lane identification. Commit 962cd71f89aec24405e8740b816704001bf72e4d. Validated via scenario simulations; improved reliability for lane-level decisions and downstream planners.

Activity

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Quality Metrics

Correctness80.0%
Maintainability80.0%
Architecture80.0%
Performance60.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

C++

Technical Skills

Algorithm ImplementationSoftware Development

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

tier4/scenario_simulator_v2

Apr 2025 Apr 2025
1 Month active

Languages Used

C++

Technical Skills

Algorithm ImplementationSoftware Development