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DevJac

PROFILE

Devjac

During August 2025, Daniel Button developed the Spectator HUD Utility Value Expansion feature for the beyond-all-reason/Beyond-All-Reason repository. He enhanced the Lua-based game’s spectator mode by redefining how utility value is calculated, ensuring every unit is categorized as army, defense, economy, or utility. This approach improved the accuracy and coverage of in-game analytics, allowing spectators and developers to gain deeper insights into unit contributions and overall strategy. Daniel applied his skills in game development and UI development to deliver a more comprehensive value model, supporting better balancing and strategic decision-making for both players and viewers within the game environment.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

1Total
Bugs
0
Commits
1
Features
1
Lines of code
10
Activity Months1

Work History

August 2025

1 Commits • 1 Features

Aug 1, 2025

Monthly work summary for August 2025 focused on delivering a high-value feature in Beyond-All-Reason. The central delivery was Spectator HUD Utility Value Expansion, expanding how utility value is calculated to include all units not categorized as army, defense, or economy, ensuring every unit contributes to one of four value categories. This aligns with the goal of providing richer, actionable analytics in spectator mode and supports better balancing and strategic decision-making.

Activity

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Quality Metrics

Correctness100.0%
Maintainability100.0%
Architecture100.0%
Performance100.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

Lua

Technical Skills

Game DevelopmentUI Development

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

beyond-all-reason/Beyond-All-Reason

Aug 2025 Aug 2025
1 Month active

Languages Used

Lua

Technical Skills

Game DevelopmentUI Development

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