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David d'Aquin

PROFILE

David D'aquin

Developed an opponent-selective token distribution feature for the Card-Forge/forge repository, enabling Varchild's War Riders to generate tokens targeted to a chosen opponent based on age counters. This enhancement improved gameplay strategy and fairness by refining the underlying distribution algorithm in Java. Addressed a bug where CumUpk was incorrectly distributing tokens to all opponents, ensuring alignment with the intended game design and reducing edge cases. Collaborated through Git-based workflows, utilizing issue tracking and code review to maintain code hygiene. Demonstrated proficiency in Java and game development, focusing on robust mechanic design and contributing to stronger product integrity within the project.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

1Total
Bugs
0
Commits
1
Features
1
Lines of code
7
Activity Months1

Work History

May 2026

1 Commits • 1 Features

May 1, 2026

May 2026: Delivered the Varchild's War Riders opponent-selective token distribution feature for Card-Forge/forge, enabling token generation targeted to a chosen opponent based on age counters and improving strategic depth and fairness. Fixed a bug where CumUpk was distributing tokens to all opponents, aligning behavior with design (#10759) via commit 1cdbe997253e4fc2ce2cbe7e509450324d8092df. Impact: enhanced gameplay balance, fewer edge cases, and stronger product integrity. Demonstrated solid skills in game mechanic design, distribution algorithms, and Git-based collaboration.

Activity

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Quality Metrics

Correctness100.0%
Maintainability80.0%
Architecture80.0%
Performance80.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

Java

Technical Skills

Javagame development

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

Card-Forge/forge

May 2026 May 2026
1 Month active

Languages Used

Java

Technical Skills

Javagame development