
Developed an opponent-selective token distribution feature for the Card-Forge/forge repository, enabling Varchild's War Riders to generate tokens targeted to a chosen opponent based on age counters. This enhancement improved gameplay strategy and fairness by refining the underlying distribution algorithm in Java. Addressed a bug where CumUpk was incorrectly distributing tokens to all opponents, ensuring alignment with the intended game design and reducing edge cases. Collaborated through Git-based workflows, utilizing issue tracking and code review to maintain code hygiene. Demonstrated proficiency in Java and game development, focusing on robust mechanic design and contributing to stronger product integrity within the project.
May 2026: Delivered the Varchild's War Riders opponent-selective token distribution feature for Card-Forge/forge, enabling token generation targeted to a chosen opponent based on age counters and improving strategic depth and fairness. Fixed a bug where CumUpk was distributing tokens to all opponents, aligning behavior with design (#10759) via commit 1cdbe997253e4fc2ce2cbe7e509450324d8092df. Impact: enhanced gameplay balance, fewer edge cases, and stronger product integrity. Demonstrated solid skills in game mechanic design, distribution algorithms, and Git-based collaboration.
May 2026: Delivered the Varchild's War Riders opponent-selective token distribution feature for Card-Forge/forge, enabling token generation targeted to a chosen opponent based on age counters and improving strategic depth and fairness. Fixed a bug where CumUpk was distributing tokens to all opponents, aligning behavior with design (#10759) via commit 1cdbe997253e4fc2ce2cbe7e509450324d8092df. Impact: enhanced gameplay balance, fewer edge cases, and stronger product integrity. Demonstrated solid skills in game mechanic design, distribution algorithms, and Git-based collaboration.

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