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djika

PROFILE

Djika

Worked on the KaitoOwU/-PROTO-PFE-Profondeurs repository to enhance surgical simulation visuals and interactivity, focusing on nerve and ligament interactions and camera controls. Leveraged C++, Unreal Engine, and Blueprint to implement improved nerve ejection trajectories, attach-point following, and dynamic camera behaviors such as angular buffering and roll-based effects. Developed new shaders and materials to increase visual fidelity, including translucent effects and heartbeat-driven feedback. Integrated the Niagara plugin and refactored physics systems to streamline deployment and maintenance. These efforts improved realism, stability, and iteration speed, supporting clearer business value and more efficient development workflows for surgical simulation environments.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

17Total
Bugs
0
Commits
17
Features
3
Lines of code
1,440
Activity Months1

Work History

October 2025

17 Commits • 3 Features

Oct 1, 2025

Month 2025-10 Highlights: Delivered end-to-end improvements to nerve/ligament interaction and camera controls, enhanced visual fidelity for nerves/ligaments/heart with new shaders and materials, and completed key internal maintenance (physics refactor, DLL/build cleanups, and Niagara plugin integration). These efforts improved realism, stability, and deployment efficiency, enabling faster iteration and clearer business value in surgical-simulation visuals.

Activity

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Quality Metrics

Correctness82.4%
Maintainability84.8%
Architecture80.0%
Performance77.6%
AI Usage21.2%

Skills & Technologies

Programming Languages

BlueprintBlueprintsC++INIUnreal EngineUnreal Engine AssetUnrealScript

Technical Skills

Art Asset IntegrationAsset ManagementBuild ConfigurationC++Camera ControlCamera SystemsCharacter ControllerCharacter MovementConfiguration ManagementData CorrectionGame DevelopmentMaterial CreationMaterial EditingMaterial EditorMaterial System

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

KaitoOwU/-PROTO-PFE-Profondeurs

Oct 2025 Oct 2025
1 Month active

Languages Used

BlueprintBlueprintsC++INIUnreal EngineUnreal Engine AssetUnrealScript

Technical Skills

Art Asset IntegrationAsset ManagementBuild ConfigurationC++Camera ControlCamera Systems