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BlackAures1

PROFILE

Blackaures1

Over 14 months, Alex contributed to the DragonSurvivalTeam/DragonSurvival repository, building and refining gameplay systems, animation pipelines, and localization workflows. Alex engineered features such as a modular dragon animation system with bone rotations and smooth transitions, and implemented gameplay balance changes using Java and JSON. He enhanced asset management by reorganizing resource packs and optimizing texture pipelines, which improved iteration speed and maintainability. Alex also expanded internationalization, adding Russian, Chinese, and Ukrainian localizations, and streamlined data-driven content updates. His work demonstrated depth in 3D modeling, UI/UX design, and backend logic, resulting in a more polished, accessible, and maintainable codebase.

Overall Statistics

Feature vs Bugs

84%Features

Repository Contributions

119Total
Bugs
10
Commits
119
Features
51
Lines of code
1,757,173
Activity Months14

Work History

January 2026

1 Commits • 1 Features

Jan 1, 2026

January 2026 (Month: 2026-01) — Dragon Survival: Delivered core balance improvements and localization updates to enhance resource throughput and player engagement. Key changes include nutrition adjustments for charred meat and an efficiency boost in charged coal crafting, increasing output per craft and streamlining progression. Russian localization updated to reflect balance changes.

December 2025

1 Commits • 1 Features

Dec 1, 2025

December 2025 monthly summary for DragonSurvivalTeam's DragonSurvival repo. Focused on UX enhancements and gameplay tuning, delivering a targeted feature to improve player experience and ensuring smoother gameplay through animation transitions and clearer guidance. Implemented via a single commit that fixed animation transitions, polished the Soul Statue usage description, and increased crouch_height_ratio limit, aligning with UX and gameplay goals.

November 2025

6 Commits • 3 Features

Nov 1, 2025

Monthly summary for 2025-11: Focused on visual polish, animation fidelity, and recipe integrity in DragonSurvival. Key features delivered include a new Dragon Animation System with bone rotations and smooth transitions, Soul Visuals Enhancement with new textures, and a Smelting Process Texture Update to improve visual quality. Major bug fix fixed Salmon Ingredient Specification by correcting the salmon tag to an item specification, eliminating crafting discrepancies. Overall, these efforts improve player immersion, reduce UI/UX friction, and strengthen the asset pipeline. Technologies demonstrated include animation system design, texture work, asset pipelines, and precise commit-driven changes.

October 2025

6 Commits • 3 Features

Oct 1, 2025

Performance-focused month for DragonSurvival: implemented core balance changes, expanded bee ecosystem content, improved UI usability, and hardened localization/theme robustness. These changes improve player balance, introduce new bee-related features, and reduce theme-related bugs, while setting up pipelines for data-pack readiness and future extensions.

September 2025

1 Commits

Sep 1, 2025

September 2025: Delivered a targeted patch to DragonSurvival that prevents Cobblemon Pokémon from being targeted by animal avoidance, improving gameplay stability and reducing unexpected encounters. The change included cache updates for entity type tags and language data, and a mod version bump to 2.0.36. All changes were committed in a single change set (53c19a47b0ee50b495ad503afe77a5c3802795ce).

August 2025

1 Commits • 1 Features

Aug 1, 2025

August 2025: Implemented Ukrainian localization and UI text updates for DragonSurvival, with UI/UX improvements and bug fix alignment; prepared groundwork for broader internationalization and measurable user impact.

June 2025

3 Commits • 3 Features

Jun 1, 2025

June 2025 DragonSurvival monthly summary: Focused on gameplay polish, physics tuning, and release readiness. Delivered three primary items: Jump Mechanics Overhaul, Dragon Safe Fall Distance Adjustment, and Release Version Bump 2.0.28. No critical bugs were recorded this month; improvements centered on polish, cache consistency, and localization readiness for zh_ch.

May 2025

6 Commits • 2 Features

May 1, 2025

May 2025 monthly review for DragonSurvival (DragonSurvivalTeam/DragonSurvival): Delivered targeted gameplay enhancements, a strategic data-driven content update, and essential maintenance to improve stability, asset hygiene, and future readiness. The work aligns with product goals to boost player engagement, balance gameplay dynamics, and streamline development workflows.

April 2025

1 Commits • 1 Features

Apr 1, 2025

April 2025 monthly summary for DragonSurvivalTeam/DragonSurvival. Focused on localization improvements with a Chinese (zh_CN) update to enhance the in-game experience for Chinese-speaking players. No major bugs fixed this month. Delivered changes into the localization pipeline with a single commit, setting the stage for faster future translations and broader market reach.

March 2025

15 Commits • 5 Features

Mar 1, 2025

March 2025 DragonSurvival monthly summary: Delivered a robust feature set and stability improvements that enhance player engagement and maintainer value. Key features delivered include an expanded Dragon Altar system with new variants, textures and crafting recipes, plus fixes to related block behaviors; balance and improvements to dragon abilities, targeting, movement, and treasure textures; GUI assets overhaul introducing a dark GUI texture pack and updated UI textures; and an overhaul of the advertisement system for better performance and flexibility. Supporting work includes version metadata updates and localization fixes for zh_CN/zh_TW. Notable reliability work includes a penalty clearance fix during dragon sync to prevent lingering penalties. Overall impact: richer content, refined gameplay balance, more maintainable codebase, and broader global reach. Technologies/skills demonstrated: asset/textures work, gameplay balancing, UI/UX modernization, system refactoring, Gradle/versioning, and localization workflows.

February 2025

14 Commits • 4 Features

Feb 1, 2025

February 2025 highlights across DragonSurvival: delivered four major features with targeted balance, localization, and UI polish. The Smelting Breath capability adds Furnace Heat and related balance, including adjustments to dragon scaling and diet interactions. Russian localization strings/assets were added, expanding accessibility and aligning with new exploration features. The loot, treasure and balance system overhaul refreshed drop tables, rates, and treasure handling to strengthen the in-game economy. UI polish, new icons and recipes, and core compatibility cleanups delivered a more polished user experience and improved addon compatibility. This work demonstrates strong asset integration, data-driven balance, and cross-functional collaboration across engineering, localization, and design.

January 2025

42 Commits • 19 Features

Jan 1, 2025

January 2025 performance summary for DragonSurvival Team. Focused on delivering polished user experience, scalable content tooling, and stability across core gameplay features. Highlights include UI/UX and emote system enhancements, data generation tooling, skin/appearance updates, movement polish and localization improvements, and critical spell/balance fixes.

December 2024

17 Commits • 5 Features

Dec 1, 2024

December 2024 monthly performance summary for DragonSurvival (DragonSurvivalTeam/DragonSurvival). Delivered cohesive feature work across player-facing capabilities (emotes), visual/UI polish, data generation and resource caching, and editor UX refinements, complemented by targeted performance and maintenance optimizations. Key outcomes include a refactored Dragon Emote System with new definitions and looping behavior, refreshed visuals and editor assets for a more professional user experience, a streamlined data/resource pipeline with updated language data and shader textures, and UX enhancements in DragonEditorScreen and DragonAltarScreen. These efforts reduce asset bloat, improve localization reliability, and contribute to faster iteration cycles and smoother runtime performance.

November 2024

5 Commits • 3 Features

Nov 1, 2024

Month: 2024-11 | Repository: DragonSurvivalTeam/DragonSurvival | Focused on animation system consolidation, gameplay balance, and asset hygiene across the DragonSurvival project. Delivered major features with cross-screen consistency, tuned dragon actions, and cleaned asset packs to reduce load times and maintenance overhead. Key outcomes include unified animation references, parameter balance adjustments, and refreshed resource packs enabling faster iteration.

Activity

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Quality Metrics

Correctness85.2%
Maintainability85.2%
Architecture79.8%
Performance76.2%
AI Usage22.8%

Skills & Technologies

Programming Languages

C#C++GLSLGradleGradle PropertiesJSONJavaN/ANBTNone

Technical Skills

3D Modeling3D modelingAdvancement SystemAnimationAnimation SystemsAsset CreationAsset IntegrationAsset ManagementAttribute BalancingAttribute ModifiersBackend DevelopmentBalance AdjustmentsBalancingBlock RegistrationBuild Management

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

DragonSurvivalTeam/DragonSurvival

Nov 2024 Jan 2026
14 Months active

Languages Used

C#JSONJavaPNGC++GLSLN/APython

Technical Skills

AnimationAsset ManagementClient-side DevelopmentConfiguration ManagementEntity RenderingGame Development

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