
Worked on the ARF-SS13/coyote-frontier repository to enhance gameplay systems with a focus on reliability and player customization. Developed and integrated new features for the Borg entity, including a StrippingComponent for resource collection and expanded inventory management through backpack slot and rendering updates. Improved modularity by removing module whitelists, allowing flexible configuration of Borg types. Addressed a critical bug in the cryo system by resolving YAML configuration issues and un-anchored pipes, restoring round-start functionality. Introduced sleeping emotes to increase player immersion. Utilized C# and YAML for implementation, emphasizing modular design, code cleanup, and maintainable configuration management throughout the process.
May 2026 — Key deliverables for ARF-SS13/coyote-frontier focusing on reliability, customization, and player experience. Implemented core Borg system enhancements (stripping, modularity, inventory), improved cryo reliability, and introduced sleeping emotes. Delivered with clear commit traceability and documentation notes to support ongoing maintenance and feature expansion.
May 2026 — Key deliverables for ARF-SS13/coyote-frontier focusing on reliability, customization, and player experience. Implemented core Borg system enhancements (stripping, modularity, inventory), improved cryo reliability, and introduced sleeping emotes. Delivered with clear commit traceability and documentation notes to support ongoing maintenance and feature expansion.

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