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Pierre

PROFILE

Pierre

Pierre Mauger contributed to the Skukyky/DiscoProject repository by building core gameplay foundations, visual assets, and test infrastructure over a two-month period. He delivered new character and enemy assets, integrated animation and camera testing, and established level design pipelines to accelerate QA and prototyping. Using Unreal Engine, UnrealScript, and JSON, Pierre managed asset creation, environment art, and blueprint integration, while also addressing collision, persistence, and post-processing bugs. His work included updates to map assets, skybox enhancements, and content browser organization, resulting in a more stable and flexible development environment that supports rapid iteration and higher quality content previews.

Overall Statistics

Feature vs Bugs

67%Features

Repository Contributions

52Total
Bugs
8
Commits
52
Features
16
Lines of code
3,746
Activity Months2

Work History

December 2024

47 Commits • 14 Features

Dec 1, 2024

December 2024 performance summary for Skukyky/DiscoProject. Focused on delivering core gameplay foundations and stabilizing the Level Design pipeline, enabling faster iteration, QA readiness, and higher quality content previews. Key improvements spanned Level Design, enemy assets, map/persistence, camera and LD movement, visuals, and blueprint integration, with targeted fixes to collisions, start-player logic, and post-processing stability.

November 2024

5 Commits • 2 Features

Nov 1, 2024

November 2024 monthly summary for Skukyky/DiscoProject: Focused on delivering core visual assets and test infrastructure to enable rapid iteration of character visuals and map traversal/camera validation. No major bug fixes recorded this month; primary value came from feature delivery and asset-testing pipelines that accelerate QA and early gameplay prototyping.

Activity

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Quality Metrics

Correctness73.4%
Maintainability73.8%
Architecture71.4%
Performance71.2%
AI Usage20.0%

Skills & Technologies

Programming Languages

JSONUnreal EngineUnreal Engine AssetUnrealScriptiniuasset

Technical Skills

3D ModelingAnimation IntegrationAnimation TestingAsset CleanupAsset CreationAsset IntegrationAsset ManagementConfiguration ManagementContent ManagementEnvironment ArtGame ArtGame DevelopmentLevel DesignPlugin ManagementTexturing

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

Skukyky/DiscoProject

Nov 2024 Dec 2024
2 Months active

Languages Used

Unreal Engine AssetJSONUnreal EngineUnrealScriptiniuasset

Technical Skills

Animation TestingAsset IntegrationAsset ManagementGame Development3D ModelingAnimation Integration

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