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Eli-Hodges

PROFILE

Eli-hodges

Elijah Hodges developed gameplay and cosmetic systems for BurgerLUA/Bubberstation and NovaSector/Solaris-Archive, focusing on asset integration, backend development, and content creation using DM. He delivered cross-system cosmetic expansions, such as the Galactic Federation cap and jacket, by integrating new sprites, item definitions, and 3D models across character customization interfaces. For Solaris-Archive, Elijah expanded core gameplay with new crops, food systems, and a comprehensive brewing system, implementing backend logic for crafting and reagent management. His work included refactoring cooking mechanics, introducing new merchant inventory items, and improving maintainability, demonstrating depth in object-oriented programming and game system extensibility.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

9Total
Bugs
0
Commits
9
Features
6
Lines of code
3,872
Activity Months3

Work History

June 2025

2 Commits • 2 Features

Jun 1, 2025

June 2025 performance summary for NovaSector/Solaris-Archive focused on delivering core gameplay enhancements and expanding player engagement opportunities. Key work includes a major feature expansion in-game cooking mechanics and a vendor/interactions upgrade, underpinned by targeted refactoring and forward-looking platform integration.

May 2025

3 Commits • 3 Features

May 1, 2025

Month: 2025-05 — Consolidated core gameplay expansions across crops, food systems, and brewing to broaden player engagement and drive longer session value for Solaris-Archive.

January 2025

4 Commits • 1 Features

Jan 1, 2025

January 2025 monthly summary: Delivered a cross-system cosmetic expansion for BurgerLUA/Bubberstation by introducing Galactic Federation cap and jacket cosmetics. Implemented end-to-end integration across the character creator, clothesmate, and loadout selector, with new sprites, item definitions, and 3D models enabling in-game use and deeper lore exposure. The work sets the foundation for ongoing cosmetic cadence and monetization opportunities by expanding personalization options and reinforcing in-game storytelling.

Activity

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Quality Metrics

Correctness93.4%
Maintainability88.8%
Architecture88.8%
Performance87.8%
AI Usage20.0%

Skills & Technologies

Programming Languages

DM

Technical Skills

Asset IntegrationBackend DevelopmentCharacter CustomizationContent CreationCosmetic Item ImplementationCosmetic SystemCrafting SystemsGame DesignGame DevelopmentObject-Oriented ProgrammingReagent Systems

Repositories Contributed To

2 repos

Overview of all repositories you've contributed to across your timeline

NovaSector/Solaris-Archive

May 2025 Jun 2025
2 Months active

Languages Used

DM

Technical Skills

Backend DevelopmentContent CreationCrafting SystemsGame DevelopmentReagent SystemsGame Design

BurgerLUA/Bubberstation

Jan 2025 Jan 2025
1 Month active

Languages Used

DM

Technical Skills

Asset IntegrationCharacter CustomizationCosmetic Item ImplementationCosmetic SystemGame Development

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