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Emil Molin

PROFILE

Emil Molin

During October 2025, Emil worked on the Dsek-LTH/web repository, focusing on refining the Minecraft component’s user interface. He addressed visual inconsistencies by adjusting the border radius and tightening the top-edge presentation, which improved the overall cohesion and appearance of the Minecraft section. Using Svelte for front-end development and leveraging HTML and JavaScript, Emil’s changes reduced UI glitches and edge-case rendering issues across pages. He also enhanced documentation by clearly describing the styling updates, supporting future maintainability and reuse of UI patterns. The work demonstrated attention to detail in visual polish, though it was limited in scope to a single feature.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

1Total
Bugs
0
Commits
1
Features
1
Lines of code
4
Activity Months1

Work History

October 2025

1 Commits • 1 Features

Oct 1, 2025

October 2025 monthly summary for Dsek-LTH/web focused on UI polish and visual consistency for the Minecraft component. Delivered targeted visual refinements to eliminate border-radius inconsistencies and to tighten the top-edge presentation, resulting in a more cohesive Minecraft section on the web. The change is captured in commit 429d7d9b0641678287921274afe41e205167799d and contributes to a more polished product with fewer follow-up visual fixes.

Activity

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Quality Metrics

Correctness80.0%
Maintainability80.0%
Architecture60.0%
Performance100.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

HTMLJavaScript

Technical Skills

Front-end DevelopmentSvelte

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

Dsek-LTH/web

Oct 2025 Oct 2025
1 Month active

Languages Used

HTMLJavaScript

Technical Skills

Front-end DevelopmentSvelte

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