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Eradev

PROFILE

Eradev

Over ten months, [Name] contributed to Card-Forge/forge by delivering 93 features and resolving 40 bugs, focusing on gameplay balance, data integrity, and maintainability. They enhanced the card database with new drafting mechanics, improved collection accuracy, and introduced balance updates across multiple cards. Their technical approach emphasized modular Java development, robust data modeling with JSON, and disciplined code refactoring to streamline future updates. By integrating continuous integration workflows and refining backend logic, [Name] improved release reliability and user experience. Their work demonstrated depth in backend development, data management, and UI enhancements, resulting in a more stable, scalable, and maintainable codebase.

Overall Statistics

Feature vs Bugs

70%Features

Repository Contributions

216Total
Bugs
40
Commits
216
Features
93
Lines of code
1,729,042
Activity Months10

Work History

March 2026

2 Commits • 1 Features

Mar 1, 2026

March 2026 monthly summary for Card-Forge/forge. Focused on delivering a balanced drafting experience and ensuring data integrity in the card database. Key activities centered on feature delivery for spellbook drafting and correcting collection data to reflect the true card set, enabling more reliable analytics and gameplay decisions.

February 2026

3 Commits

Feb 1, 2026

February 2026 monthly summary for Card-Forge/forge focusing on stability, data integrity, and accuracy. Delivered three targeted bug fixes improving core utilities and edition data, enhancing reliability for gameplay features and reducing data inconsistencies.

January 2026

5 Commits • 2 Features

Jan 1, 2026

January 2026 monthly summary for Card-Forge/forge focused on delivering gameplay accuracy, catalog maintainability, and code quality improvements that support faster future updates and clearer data modeling.

December 2025

17 Commits • 2 Features

Dec 1, 2025

December 2025 monthly summary for Card-Forge/forge. Delivered substantial balance and content updates, along with targeted code quality improvements. Focused on business value through balanced gameplay improvements, new deck-building options, and maintainable engineering practices that reduce regressions and speed future delivery.

November 2025

7 Commits • 5 Features

Nov 1, 2025

November 2025 monthly summary for Card-Forge/forge focusing on stability, performance, and UX improvements across core gameplay and tooling.

October 2025

16 Commits • 4 Features

Oct 1, 2025

October 2025 (2025-10) monthly summary for Card-Forge/forge: Delivered stability fixes, gameplay balance improvements, data and filtering enhancements, and CI/CD improvements. The work reduced runtime errors, stabilized quest/event flows, expanded edition data coverage, refined deck/land generation and reward pool rules, and established a more reliable release process for Android and desktop targets.

September 2025

5 Commits

Sep 1, 2025

Concise monthly summary for 2025-09 focusing on Card-Forge/forge: stability improvements and data hygiene through targeted bug fixes and content updates. Delivered fixes to card data parsing, mechanics logic, and Jumpstart/Historic Horizons data alignment; removed deprecated data sets; all changes target improved reliability, reduced crashes, and a cleaner product surface. Commit references accompanying each change are provided for traceability.

August 2025

27 Commits • 5 Features

Aug 1, 2025

August 2025 monthly summary for Card-Forge/forge focusing on key contributions across feature delivery, bug fixes, and code quality. Key features delivered include updating the PLST data structure and integration to improve data consistency and scalability, and Card Collection Enhancements that add an option to remove unsupported cards from a collection and remove custom adventure cards from rewards. Major bugs fixed span UI reliability and core correctness, notably UI rendering of flipped cards, inventory display accuracy, and reward screen flip behavior, plus a broad set of fixes for imports, syntax, EOE definition, emblem handling (including Domri Rade), Meld key, and split-type search robustness. Code quality and maintainability improved through refactoring for readability, moving custom types into edition files with a helper to avoid duplication, and targeted cleanup such as removing TreeSet usage, unnecessary parameters, and simplified FContainer changes. Overall impact includes improved user experience, more robust data modeling, and a foundation for faster feature delivery and easier future maintenance. Technologies and skills demonstrated include data modeling and integration, modular architecture with edition-based organization, targeted UI bug fixes, and disciplined code cleanup and refactoring.

July 2025

133 Commits • 74 Features

Jul 1, 2025

July 2025 – Card-Forge/forge delivered a data-quality and stability sprint across the data pipeline and modules. Major features and improvements include: 1) Alchemy cleanup and compatibility tweaks to stabilize Alchemy features and enable a path to non-Alchemy variants; 2) Encoding for collector numbers with a fallback mechanism to handle missing or alternate formats; 3) Zendikar Rising collection number metadata updated to reflect correct data; 4) Token management improvements, including updating tokens and removing obsolete ones to streamline data; 5) Core dataset updates across ACR, CMM, J21, AER, DFT, PARB, and YOTJ to ensure metadata accuracy; 6) Edge of Eternities Daily Update added to enable daily data ingestion; 7) Broad incremental module and card-set code updates across ALL, PAKH, MPS_AKH, ATQ, ATH, APC, AVR, PAVR, ARN, E01, BFZ, BBD, BOK, PCEL, CHK and extensive card-set code updates for APC/PCSP/CHR/6ED/CST/CSP/C14/C16/C18/C19/CM2/CMA/CC2/CLB; 8) Directory-based resource loading enabled and new token g_1_1_insect_flying added; 9) Asset updates (e.g., Goblin art) and related data-management improvements.

June 2025

1 Commits

Jun 1, 2025

June 2025 monthly summary for Card-Forge/forge focused on data integrity for token metadata. Delivered a targeted fix to Commander 2021 Edition token IDs, ensuring accurate representation of Triplicate Titans across all decks and tooling.

Activity

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Quality Metrics

Correctness92.8%
Maintainability92.6%
Architecture88.2%
Performance92.0%
AI Usage20.2%

Skills & Technologies

Programming Languages

JSONJavaJavaScriptMarkdownPlain TextPropertiesTextXMLplaintexttext

Technical Skills

AI ProgrammingAPI DesignAPI IntegrationAndroid DevelopmentAsset ManagementBackend DevelopmentBug FixBug FixingCard Game DevelopmentCard Game LogicCode CleanupCode OrganizationCode ReadabilityCode RefactoringCode Reversion

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

Card-Forge/forge

Jun 2025 Mar 2026
10 Months active

Languages Used

TextJavaPlain TextplaintexttextJavaScriptPropertiesJSON

Technical Skills

Data ManagementAPI IntegrationAsset ManagementBackend DevelopmentCard Game DevelopmentCard Game Logic