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PROFILE

Espi

Contributed to the wowsims/mop repository by designing and implementing features and fixes that enhanced simulation fidelity, gameplay accuracy, and test infrastructure for World of Warcraft class simulations. Focused on backend development and simulation logic, this work included refining Affliction Warlock mechanics, optimizing action priority lists, and improving damage-over-time modeling. Leveraged Go and TypeScript to deliver configurable gameplay options, robust test frameworks, and accurate performance metrics. Addressed bugs affecting Monk combo point calculations and Warlock set bonuses, while maintaining code quality through targeted refactors and dependency management. These efforts supported data-driven balance decisions and accelerated iteration for end users and developers.

Overall Statistics

Feature vs Bugs

74%Features

Repository Contributions

37Total
Bugs
5
Commits
37
Features
14
Lines of code
15,748
Activity Months7

Your Network

34 people

Work History

June 2026

2 Commits • 1 Features

Jun 1, 2026

June 2026 monthly summary for wowsims/mop: Implemented key feature in Affliction Warlock Malefic Grasp stacking mechanism with CoA stacking and updated APL to boost damage and casting efficiency. Fixed test results metrics for Affliction Warlock (DPS/TPS/HPS) to reflect performance adjustments, improving test accuracy and alignment with item tuning. Impact: higher fidelity damage modeling, faster iteration for tuning, and clearer business value for end users relying on accurate simulators. Technologies: advanced DPS modeling, APL optimization, test data integrity, and version control discipline.

April 2026

2 Commits • 2 Features

Apr 1, 2026

April 2026 — Implemented and validated Warlock T16 2-piece Set Bonus trigger on periodic damage and refreshed TestAffliction DPS/TPS metrics. Completed a targeted bug fix to align 2pc behavior with DoT-based triggers and updated metrics for reliable scenario reporting. Result: higher accuracy, more stable outputs, and faster feedback cycles for balance decisions.

March 2026

2 Commits • 2 Features

Mar 1, 2026

In March 2026, two major contributions were delivered in the wowsims/mop repository, driving practical value for raiders and streamlining gear optimization workflows. The Warlock Affliction Gear Sets Enhancement added new items and upgrade steps for the Affliction specialization, specifically tailored for improved performance in patch 4 (P4). Concurrently, the Affliction Warlock Simulation Testing Metrics Enhancement expanded the testing framework to more accurately capture DPS, TPS, and HPS across a broad range of items and settings, reflecting improved character performance metrics.

January 2026

1 Commits • 1 Features

Jan 1, 2026

January 2026 (2026-01) monthly summary for wowsims/mop: Focused feature work delivering the Felflame ability registration for the Affliction Warlock class, enabling proper gameplay mechanics and integration pathways. No major bugs fixed this month; stability improvements and preparatory work for future Affliction Warlock enhancements occurred in parallel. Overall, the change improves gameplay accuracy, aligns with the roadmap for Warlock spec support, and enhances traceability through a clear, well-scoped commit.

December 2025

1 Commits

Dec 1, 2025

December 2025: Mop repository stability and accuracy improvements. Fixed Monk Combo Points Correctness in Race Effects by correcting the unit reference in applyRaceEffects, eliminating incorrect combo point calculations across race scenarios and improving DPS simulation fidelity. This targeted fix supports more reliable balance decisions and planning for Monk interactions.

November 2025

13 Commits • 7 Features

Nov 1, 2025

November 2025 — Delivered a focused set of Affliction Warlock and Rogue improvements in wowsims/mop, with emphasis on accuracy, flexibility, and multi-target readiness. Key features include Exhale Window enhancement for Affliction Warlock, a major Affliction Warlock code refactor for readability and correctness, gear/Apl updates for multi-target scenarios, and the introduction of targeted utilities and Rogue simulation improvements. These changes increase simulation fidelity, enable more flexible playstyles, and accelerate data-driven tuning across classes.

October 2025

16 Commits • 1 Features

Oct 1, 2025

Monthly summary for 2025-10 focused on delivering core feature improvements, stabilization of simulation DoT mechanics, and strengthening test infrastructure for wowsims/mop. The work emphasized business value: more accurate DPS projections, more reliable test outcomes, and configurable gameplay mechanics for balance work.

Activity

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Quality Metrics

Correctness90.6%
Maintainability87.8%
Architecture86.2%
Performance84.8%
AI Usage21.6%

Skills & Technologies

Programming Languages

Git IgnoreGoJSONJavaScriptN/AProtoBufTypeScriptdataprotoprotobuf

Technical Skills

API designAPI developmentAction Priority List (APL)Backend DevelopmentBug FixingCode CleanupConfigurationData AnalysisDependency ManagementGame DevelopmentGoGo programmingJSON configurationJSON manipulationResource Management

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

wowsims/mop

Oct 2025 Jun 2026
7 Months active

Languages Used

Git IgnoreGoN/ATypeScriptdataprotobufJSONProtoBuf

Technical Skills

Action Priority List (APL)Backend DevelopmentBug FixingCode CleanupConfigurationData Analysis