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Zack

PROFILE

Zack

Over four months, this developer contributed to cmss13-devs/cmss13, CHOMPStation2/CHOMPStation2, and warriorstar-orion/Paradise, focusing on gameplay improvements, bug fixes, and environmental system enhancements. They delivered features such as objective tracking extensions and map overhauls, addressing issues in UI consistency, infrastructure reliability, and content accuracy. Their work involved backend development, map editing, and sprite management using DM and DMM, with a strong emphasis on maintainability and clear documentation. By implementing targeted fixes and iterative updates, they improved user experience, reduced confusion, and enhanced system stability, demonstrating a methodical approach to quality assurance and collaborative development practices.

Overall Statistics

Feature vs Bugs

43%Features

Repository Contributions

13Total
Bugs
4
Commits
13
Features
3
Lines of code
10,728
Activity Months4

Work History

June 2026

1 Commits

Jun 1, 2026

June 2026: Delivered a targeted UI bugfix in the ASO Vendor module to correct beret color display from red to green, aligning visuals with assets and reducing user confusion. Demonstrated technologies and skills in UI debugging, asset integrity checks, changelog compliance, and issue-tracking. The change improves UX consistency in the vendor workflow and was implemented in cmss13-devs/cmss13 with thorough testing and clear traceability to issues.

May 2026

4 Commits • 1 Features

May 1, 2026

May 2026 (2026-05) — Delivered targeted quality-of-life and gameplay improvements in cmss13-devs/cmss13. Key changes include content corrections for improved accuracy and user experience, a new self-sufficient production capability at the PMC ERT station, and configuration fixes to ensure consistent spawn behavior. These changes reduce manual intervention, improve game realism, and support smoother operations for players and admins. Notable commits across the period include dc1f1ce98503df9fff74931cd73cfe861483dfef, ad2a941b370f50c196547304d7f2a4392306897f, 43364724b8c2c0b006018e69bd18656f3266f03a, and de16f2be097983b5a099cb0f96dc614b659cf905.

November 2025

5 Commits • 1 Features

Nov 1, 2025

In 2025-11, CHOMPStation2 delivered a major map overhaul for Southern Cross, upgrading cables, atmospheric machinery, disposal systems, and pipe structures to improve environmental interactions, visuals, and gameplay reliability. The work encompassed two phased overhaul efforts and iterative fixes, including Phase-1 and Phase-2 commits, with merge-ready updates to address reliability and consistency across the map. Key pipe and infrastructure fixes (supply and scrubber pipes) were completed to reduce edge-case failures and enhance system stability. Overall, these changes improve player experience, reduce maintenance overhead, and align with the project roadmap for more immersive, stable gameplay.

October 2025

3 Commits • 1 Features

Oct 1, 2025

October 2025 monthly summary for warriorstar-orion/Paradise: Focused quality and progression accuracy improvements. Delivered two targeted changes: (1) UI text/name consistency fixes across in-game items to align with intended names; (2) extended objective tracking to include items stored in headpocket objects for objective evaluation (CE Blueprint Picture). These changes, implemented via clear commits, improve player clarity, tracking accuracy, and overall gameplay experience, while maintaining backward compatibility and low risk of regressions.

Activity

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Quality Metrics

Correctness92.4%
Maintainability90.8%
Architecture89.2%
Performance89.2%
AI Usage24.6%

Skills & Technologies

Programming Languages

DMDMM

Technical Skills

Bug FixingGame DevelopmentObject-Oriented Programmingatmosphericsatmospherics managementbackend developmentbug fixingdocumentationenvironment designenvironmental designenvironmental systems designgame developmentlevel designmap editingpipe system management

Repositories Contributed To

3 repos

Overview of all repositories you've contributed to across your timeline

CHOMPStation2/CHOMPStation2

Nov 2025 Nov 2025
1 Month active

Languages Used

DMDMM

Technical Skills

atmosphericsatmospherics managementenvironment designenvironmental designenvironmental systems designgame development

cmss13-devs/cmss13

May 2026 Jun 2026
2 Months active

Languages Used

DM

Technical Skills

backend developmentbug fixingdocumentationgame developmentlevel designtext editing

warriorstar-orion/Paradise

Oct 2025 Oct 2025
1 Month active

Languages Used

DM

Technical Skills

Bug FixingGame DevelopmentObject-Oriented Programming