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Frank Yu

PROFILE

Frank Yu

Worked on the MtStringmore repository to deliver gameplay enhancements centered on combat variety and player feedback. Developed new projectile types, including fireballs and snowballs, each with configurable firing parameters and associated visual effects. Updated cannon behavior and introduced prefabs for projectiles, explosions, and liquid particles to streamline asset integration and support rapid iteration. Enhanced player action visuals by adding landing dust and wall-slide particle effects, and refactored particle systems to use circle-based behavior overrides for improved clarity and consistency. Utilized C#, Unity, and particle system techniques to increase gameplay depth, visual polish, and tunability for future balance adjustments.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

2Total
Bugs
0
Commits
2
Features
2
Lines of code
64,596
Activity Months1

Your Network

3 people

Work History

March 2025

2 Commits • 2 Features

Mar 1, 2025

March 2025 (MtStringmore) delivered key gameplay enhancements focused on expanding combat variety and improving player feedback. Implemented new projectile types (fireballs and snowballs) with associated effects and configurable firing parameters; updated cannon behavior; added comprehensive asset prefabs for projectiles, explosions, and liquids to support rapid iteration. Refined player action visuals with landing dust and wall-slide particles, and refactored particle systems to use circle-based behavior overrides for clearer visuals and more consistent feedback. The work enhances gameplay depth, visuals, and tunability, laying groundwork for future balance iterations and continued player engagement.

Activity

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Quality Metrics

Correctness80.0%
Maintainability80.0%
Architecture80.0%
Performance70.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#

Technical Skills

C#Game DevelopmentParticle SystemsUnity

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

AdenC123/MtStringmore

Mar 2025 Mar 2025
1 Month active

Languages Used

C#

Technical Skills

C#Game DevelopmentParticle SystemsUnity