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pmacau

PROFILE

Pmacau

Worked on the AdenC123/MtStringmore repository, focusing on improving gameplay stability and consistency within a one-month period. Addressed two critical bugs by adjusting hitbox alignment and refining tile physics, directly enhancing player interactions and overall game feel. Utilized C# and the Unity Engine to implement these changes, ensuring that gameplay mechanics behaved as intended. Additionally, reverted recent modifications to the PlayerController and CutsceneFade components, restoring stable functionality and removing unnecessary debugging code. The approach prioritized maintainability and reliability, with all updates carefully tested to avoid introducing new issues. No new features were added during this period, emphasizing quality over quantity.

Overall Statistics

Feature vs Bugs

0%Features

Repository Contributions

2Total
Bugs
2
Commits
2
Features
0
Lines of code
148
Activity Months1

Your Network

13 people

Same Organization

@students.cs.ubc.ca
10
Alex GourMember
Brianna ShenMember
DaggerpovMember
Dayna YoonMember
hpittaMember
lindaMember
naheyansheikhMember
Sarah WangMember
UBC StudentMember

Work History

March 2025

2 Commits

Mar 1, 2025

Monthly summary for 2025-03 focused on AdenC123/MtStringmore. Delivered fixes to hitbox and tile physics for gameplay consistency and reverted unstable changes to restore stable PlayerController and CutsceneFade, improving overall player experience and maintainability.

Activity

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Quality Metrics

Correctness80.0%
Maintainability70.0%
Architecture60.0%
Performance60.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#Unity

Technical Skills

C#Game DevelopmentHitbox AdjustmentPhysicsUnityUnity Engine

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

AdenC123/MtStringmore

Mar 2025 Mar 2025
1 Month active

Languages Used

C#Unity

Technical Skills

C#Game DevelopmentHitbox AdjustmentPhysicsUnityUnity Engine