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Skyefre

PROFILE

Skyefre

Billy Guzik contributed to the Peaceland-Spring-2025 repository by delivering four features and a bug fix focused on enhancing player experience and visual consistency. He refined the Museum Intro and Memory Scene, improving transition timing and asset quality to support better observation. Billy established a unified Interactables Visuals and Animation System using C# and Unity, standardizing feedback with flash effects, shine animations, and hover cues. He also prepared custom cursor assets and configured UI elements in the ShaderTest scene to streamline future UX testing. His work demonstrated depth in animation, asset management, and UI/UX design, ensuring maintainable and immersive gameplay.

Overall Statistics

Feature vs Bugs

80%Features

Repository Contributions

8Total
Bugs
1
Commits
8
Features
4
Lines of code
11,867
Activity Months1

Work History

July 2025

8 Commits • 4 Features

Jul 1, 2025

July 2025 delivered several heavy-lift features and stabilizing fixes for Peaceland-Spring-2025, emphasizing player experience, visual consistency, and preparation for future cursor-based UX. Key features delivered include polishing the Museum Intro and Memory Scene to improve pacing and observation with a new memory-tree asset; establishing a consistent Interactables Visuals and Animation System with flash/shimmer feedback, standardized Animator components, shine animations, and hover cues; adding Custom Cursor Assets and groundwork to enable a future custom cursor system; and seeding UI/interactables in ShaderTest Scene to enable testing and UI integration. Maintenance work included reverting an unintended merge related to Fshop-intro-interactable and removing obsolete calendar assets, updating references to keep the project stable. These efforts improved player immersion, reduced visual inconsistencies, and set the stage for faster UX testing and future cursor-driven interactions.

Activity

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Quality Metrics

Correctness80.0%
Maintainability80.0%
Architecture77.6%
Performance65.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#UnityUnity AssetUnity MetaUnity Prefab

Technical Skills

AnimationAsset ManagementGame DevelopmentScene SetupSprite MaskingUI/UX DesignUnityUnity EngineVFXVersion Control

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

Peaceland-Game/Peaceland-Spring-2025

Jul 2025 Jul 2025
1 Month active

Languages Used

C#UnityUnity AssetUnity MetaUnity Prefab

Technical Skills

AnimationAsset ManagementGame DevelopmentScene SetupSprite MaskingUI/UX Design

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