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Pelnatt

PROFILE

Pelnatt

Hunlove65 contributed to the NbcampUnreal/1st-Team2-Final-Project by building and refining underwater and beach environments, focusing on scalable asset pipelines and immersive level design. Over four months, they delivered features such as deep-sea and cave systems, a beach asset pack, and a tutorial pool, using Unreal Engine, UnrealScript, and Git LFS for asset management and deployment. Their work included integrating 3D models, optimizing materials, and enhancing collision detection to improve gameplay reliability. By addressing both feature development and bug fixes, Hunlove65 ensured robust onboarding experiences and maintainable project structure, demonstrating depth in environment art and technical implementation.

Overall Statistics

Feature vs Bugs

91%Features

Repository Contributions

58Total
Bugs
2
Commits
58
Features
20
Lines of code
5,187
Activity Months4

Work History

August 2025

3 Commits • 1 Features

Aug 1, 2025

August 2025 development monthly summary for NbcampUnreal/1st-Team2-Final-Project. Focused on improving onboarding experience and gameplay reliability through targeted feature delivery and precise bug fixes in the TutorialPool and pool environment.

July 2025

5 Commits • 3 Features

Jul 1, 2025

July 2025 Monthly Summary for NbcampUnreal/1st-Team2-Final-Project. Focused on delivering foundational asset packs and setting up scalable features while initiating investigation into asset deployment issues. This work strengthens content creation velocity and in-game fidelity for upcoming levels, and lays groundwork for robust asset pipelines.

June 2025

23 Commits • 6 Features

Jun 1, 2025

June 2025 monthly summary: Delivered core features for underwater environments (Deep Sea and Shallow Sea), lobby ambience, and project structure enhancements, focused on visual fidelity, testing, and scalable workflows. Business value includes higher player immersion, faster designer iteration, and maintainable project setup ahead of upcoming milestones.

May 2025

27 Commits • 10 Features

May 1, 2025

May 2025 Monthly Summary for NbcampUnreal/1st-Team2-Final-Project. This period focused on expanding underwater exploration content, enriching enemy dynamics, and strengthening the asset pipeline, while accelerating development through targeted test levels and navigation improvements. The team delivered substantial ocean world content, integrated new adversaries, and advanced infrastructure to support scalable level design and future phases.

Activity

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Quality Metrics

Correctness85.8%
Maintainability86.2%
Architecture81.4%
Performance80.8%
AI Usage20.0%

Skills & Technologies

Programming Languages

Git LFSJSONUnreal EngineUnreal Engine AssetUnreal Engine MapUnrealScriptini

Technical Skills

3D Asset Integration3D ModelingAsset CreationAsset IntegrationAsset ManagementCollision DetectionEngine ConfigurationEnvironment ArtGame DevelopmentLevel DesignMaterial CreationMaterial EditingPlugin IntegrationRenderingSound Design

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

NbcampUnreal/1st-Team2-Final-Project

May 2025 Aug 2025
4 Months active

Languages Used

Git LFSJSONUnreal EngineUnreal Engine AssetUnreal Engine MapUnrealScriptini

Technical Skills

3D Asset Integration3D ModelingAsset IntegrationAsset ManagementEngine ConfigurationEnvironment Art

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