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IEXsc

PROFILE

Iexsc

Contributed to the hoi4-modding-den/Dens-HRE repository by designing and integrating new playable factions and expanding in-game regions to enhance player immersion and choice. Delivered features such as the YZY faction with custom assets, localization, and historical starting conditions, and implemented world expansions including Iraqi Wasteland and Assyria, complete with regional graphics and new gameplay mechanics. Applied skills in configuration, game modding, and character design, utilizing Paradox Script and YAML to ensure seamless integration and persistence within the game state. Focused on narrative depth, gameplay balance, and performance tuning, while maintaining robust asset pipelines and supporting culturally accurate localization.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

5Total
Bugs
0
Commits
5
Features
3
Lines of code
76,736
Activity Months2

Work History

January 2026

3 Commits • 2 Features

Jan 1, 2026

January 2026 monthly summary: Focused on expanding realism and balance in hoi4-modding-den/Dens-HRE. Delivered World Expansion: Iraqi Wasteland and Assyria with new regions, regional graphics, localization, and new gameplay mechanics (research slots, technology settings, political structures); Babylonian city names updated for culturally accurate representation. Implemented Character Development and Balance Tuning to introduce new characters and adjust existing ones for better narrative flow and gameplay balance. Included performance and stability improvements through tuning of game settings to enhance player experience. These changes broaden mod content potential, improve immersion, and strengthen long-term engagement in-game.

August 2025

2 Commits • 1 Features

Aug 1, 2025

August 2025 - Dens-HRE monthly summary. Focused on delivering a new playable faction YZY and robust integration to expand player choice and immersion. Major developments include: new faction YZY with assets, localization, starting conditions, and a leader; integration into game state and unit history files to ensure persistence. No major bugs reported this month; minor edge-case fixes addressed during integration. Technologies demonstrated: Hearts of Iron IV modding workflow, asset pipelines, localization, data modeling, and Git-based collaboration.

Activity

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Quality Metrics

Correctness84.0%
Maintainability80.0%
Architecture84.0%
Performance80.0%
AI Usage28.0%

Skills & Technologies

Programming Languages

Paradox ScriptYAMLplaintextyml

Technical Skills

ConfigurationGame Moddingcharacter designgame developmentgraphics designlocalizationmodding

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

hoi4-modding-den/Dens-HRE

Aug 2025 Jan 2026
2 Months active

Languages Used

Paradox ScriptymlYAMLplaintext

Technical Skills

ConfigurationGame Moddingcharacter designgame developmentgraphics designlocalization