
In March 2025, Inuenc contributed to the magefree/mage repository by developing two new legendary creature cards, Y'shtola, Night's Blessed and Ursine Monstrosity, expanding deck-building options and introducing new gameplay mechanics such as vigilance, life-loss triggers, and graveyard-based buffs. Inuenc also addressed a critical bug in the game's filtering logic by replacing PowerPredicate and ToughnessPredicate with their base variants, ensuring more accurate identification of low-power or low-toughness permanents. Working primarily in Java and applying expertise in card game logic and game development, Inuenc delivered targeted, well-documented changes that improved both feature depth and rules correctness.

March 2025 monthly summary for magefree/mage. Focused on delivering new playing options and improving correctness, with two new legendary creatures added and a critical bug fix that strengthens filtering logic and game balance. Business value delivered includes expanded deck-building possibilities and cleaner rule application across edge cases.
March 2025 monthly summary for magefree/mage. Focused on delivering new playing options and improving correctness, with two new legendary creatures added and a critical bug fix that strengthens filtering logic and game balance. Business value delivered includes expanded deck-building possibilities and cleaner rule application across edge cases.
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