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Jed Obray

PROFILE

Jed Obray

Worked on the aws-games/cloud-game-development-toolkit repository to improve reliability and developer experience, focusing on asset lifecycle management. Addressed a critical S3 object deletion issue by enabling object lock on the S3 bucket and configuring force_destroy for S3 objects, which enhanced data safety and reduced the risk of accidental deletions. Updated the project’s documentation to include guidance on a new ingress rule resource, streamlining onboarding for developers integrating AWS assets. Utilized AWS and Terraform, with changes implemented in HCL, to deliver targeted improvements that strengthened data protection and clarified integration steps, reflecting a methodical approach to infrastructure reliability and documentation.

Overall Statistics

Feature vs Bugs

0%Features

Repository Contributions

1Total
Bugs
1
Commits
1
Features
0
Lines of code
27
Activity Months1

Work History

February 2025

1 Commits

Feb 1, 2025

February 2025 monthly summary for aws-games/cloud-game-development-toolkit focusing on reliability improvements and developer experience. Delivered a critical S3 object deletion bug fix by enabling object lock and force_destroy, and updated the README to document the new ingress rule resource. These changes enhance data safety, reduce risk of accidental deletions, and improve onboarding for users integrating the toolkit with AWS assets.

Activity

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Quality Metrics

Correctness80.0%
Maintainability80.0%
Architecture60.0%
Performance60.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

HCL

Technical Skills

AWSTerraform

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

aws-games/cloud-game-development-toolkit

Feb 2025 Feb 2025
1 Month active

Languages Used

HCL

Technical Skills

AWSTerraform